name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 57 1655 1 0 0 0 0 0 0 0.033 0.966 0.001 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 50 0 0 0 0 0 0 0 0.254 0.746 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 2 83 1 0 0 0 0 0 0 0.023 0.965 0.012 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 4063 44739 9 0 2 0 0 0 0 0.083 0.917 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 33 302 0 0 0 0 0 0 0 0.099 0.901 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 480 4452 1 0 0 0 0 0 0 0.097 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 3235 35322 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 101 1214 0 0 2 0 0 0 0 0.077 0.922 0.000 0.000 0.002 0.000 0.000 0.000 0.000
13 boundary = administrative 1970 22123 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1915 20553 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 396 2675 4 0 75 0 0 0 0 0.126 0.849 0.001 0.000 0.024 0.000 0.000 0.000 0.000
17 place = allotments 269 1564 1 0 4 0 0 0 0 0.146 0.851 0.001 0.000 0.002 0.000 0.000 0.000 0.000
18 landuse = allotments 365 2369 4 0 71 0 0 0 0 0.130 0.843 0.001 0.000 0.025 0.000 0.000 0.000 0.000
19 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 1229 10756 3 0 47 0 0 0 0 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 place = locality 1228 10693 3 0 47 0 0 0 0 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
22 abandoned:place = * 259 2781 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 622 6511 90 0 30 10 0 0 5 0.086 0.896 0.012 0.000 0.004 0.001 0.000 0.000 0.001
24 landuse = cemetery 10 1275 30 0 0 0 0 0 0 0.008 0.970 0.023 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 8 171 2 0 0 2 0 0 0 0.044 0.934 0.011 0.000 0.000 0.011 0.000 0.000 0.000
26 landuse = construction 3 143 0 0 3 4 0 0 0 0.020 0.935 0.000 0.000 0.020 0.026 0.000 0.000 0.000
27 landuse = farmland 10 46 2 0 0 0 0 0 0 0.172 0.793 0.034 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 187 350 1 0 1 0 0 0 1 0.346 0.648 0.002 0.000 0.002 0.000 0.000 0.000 0.002
29 landuse = residential 84 729 12 0 9 0 0 0 1 0.101 0.873 0.014 0.000 0.011 0.000 0.000 0.000 0.001
30 landuse = retail 6 226 1 0 1 1 0 0 0 0.026 0.962 0.004 0.000 0.004 0.004 0.000 0.000 0.000
31 leisure = park 45 515 18 0 0 0 0 0 0 0.078 0.891 0.031 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 4 59 0 0 0 0 0 0 0 0.063 0.937 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 14 267 3 0 9 0 0 0 1 0.048 0.908 0.010 0.000 0.031 0.000 0.000 0.000 0.003
34 place = * 180 1988 12 0 4 0 0 0 0 0.082 0.910 0.005 0.000 0.002 0.000 0.000 0.000 0.000
35 residential = * 67 594 10 0 6 0 0 0 0 0.099 0.877 0.015 0.000 0.009 0.000 0.000 0.000 0.000
36 landuse = * 89 1036 11 0 5 3 0 0 2 0.078 0.904 0.010 0.000 0.004 0.003 0.000 0.000 0.002
37 # natural 300 2490 78 0 40 7 0 1 2 0.103 0.853 0.027 0.000 0.014 0.002 0.000 0.000 0.001
38 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 3 88 0 0 4 2 0 0 0 0.031 0.907 0.000 0.000 0.041 0.021 0.000 0.000 0.000
40 landuse = forest 37 300 12 0 0 2 0 0 0 0.105 0.855 0.034 0.000 0.000 0.006 0.000 0.000 0.000
41 leisure = nature_reserve 2 145 2 0 0 1 0 0 0 0.013 0.967 0.013 0.000 0.000 0.007 0.000 0.000 0.000
42 boundary = * 62 770 4 0 2 0 0 1 2 0.074 0.916 0.005 0.000 0.002 0.000 0.000 0.001 0.002
43 natural = * 197 1330 62 0 34 3 0 0 0 0.121 0.818 0.038 0.000 0.021 0.002 0.000 0.000 0.000
44 ele = * 51 254 1 0 8 1 0 0 0 0.162 0.806 0.003 0.000 0.025 0.003 0.000 0.000 0.000
45 # water 4504 19853 46 0 124 128 0 0 4 0.183 0.805 0.002 0.000 0.005 0.005 0.000 0.000 0.000
46 waterway = drain 74 405 6 0 9 0 0 0 0 0.150 0.820 0.012 0.000 0.018 0.000 0.000 0.000 0.000
47 waterway = ditch 77 560 30 0 0 0 0 0 0 0.115 0.840 0.045 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 1417 5101 1 0 53 12 0 0 0 0.215 0.775 0.000 0.000 0.008 0.002 0.000 0.000 0.000
49 waterway = river 2794 9337 1 0 3 87 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
50 waterway = canal 28 820 0 0 5 6 0 0 0 0.033 0.955 0.000 0.000 0.006 0.007 0.000 0.000 0.000
51 type = waterway 438 1594 0 0 3 59 0 0 0 0.209 0.761 0.000 0.000 0.001 0.028 0.000 0.000 0.000
52 type = watershed 0 1 1 0 0 0 0 0 0 0.000 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 49 2986 2 0 35 22 0 0 0 0.016 0.965 0.001 0.000 0.011 0.007 0.000 0.000 0.000
54 natural = spring 56 531 5 0 15 0 0 0 0 0.092 0.875 0.008 0.000 0.025 0.000 0.000 0.000 0.000
55 tunnel = * 1215 4967 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
56 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
57 water = * 37 2895 2 0 33 22 0 0 0 0.012 0.969 0.001 0.000 0.011 0.007 0.000 0.000 0.000
58 # highway 167 99664 21 0 45 28 0 0 73 0.002 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.001
59 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 29 1271 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
61 highway = primary 3 7894 1 0 0 12 0 0 19 0.000 0.996 0.000 0.000 0.000 0.002 0.000 0.000 0.002
62 highway = secondary 0 7568 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 4 11295 4 0 5 0 0 0 6 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001
64 highway = unclassified 12 3200 0 0 0 9 0 0 0 0.004 0.993 0.000 0.000 0.000 0.003 0.000 0.000 0.000
65 highway = residential 5 58620 4 0 27 0 0 0 0 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 3404 4 0 1 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 4 680 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 3483 5 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 33 1932 0 0 11 0 0 0 30 0.016 0.963 0.000 0.000 0.005 0.000 0.000 0.000 0.015
71 bridge = * 20 1330 3 0 2 3 0 0 0 0.015 0.979 0.002 0.000 0.001 0.002 0.000 0.000 0.000
72 # public_transport 2711 39104 232 0 0 18 0 0 1 0.064 0.930 0.006 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 1644 16206 129 0 0 0 0 0 1 0.091 0.901 0.007 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 1 100 6 0 0 0 0 0 0 0.009 0.935 0.056 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 13 595 0 0 0 0 0 0 0 0.021 0.979 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
77 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 16 218 1 0 0 0 0 0 0 0.068 0.928 0.004 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 11 220 1 0 0 0 0 0 0 0.047 0.948 0.004 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 1 19 3 0 0 0 0 0 0 0.043 0.826 0.130 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2166 23816 180 0 0 0 0 0 1 0.083 0.910 0.007 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 56 9828 10 0 0 15 0 0 0 0.006 0.992 0.001 0.000 0.000 0.002 0.000 0.000 0.000
84 route_master = * 13 603 0 0 0 2 0 0 0 0.021 0.976 0.000 0.000 0.000 0.003 0.000 0.000 0.000
85 railway = * 192 2704 12 0 0 1 0 0 0 0.066 0.930 0.004 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 32 156 0 0 0 0 0 0 0 0.170 0.830 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 585 5785 41 26 48 2 1 0 65 0.089 0.883 0.006 0.004 0.007 0.000 0.000 0.000 0.010
88 landuse = industrial 320 4227 21 3 3 2 0 0 2 0.070 0.923 0.005 0.001 0.001 0.000 0.000 0.000 0.000
89 building = industrial 206 1353 15 1 36 0 0 0 63 0.123 0.808 0.009 0.001 0.022 0.000 0.000 0.000 0.038
90 building = warehouse 55 180 5 0 8 0 1 0 1 0.220 0.720 0.020 0.000 0.032 0.000 0.004 0.000 0.004
91 office = construction_company 2 27 0 4 1 0 0 0 0 0.059 0.794 0.000 0.118 0.029 0.000 0.000 0.000 0.000
92 industrial = * 31 459 4 18 1 0 0 0 0 0.060 0.895 0.008 0.035 0.002 0.000 0.000 0.000 0.000
93 # infrastructure 2947 8196 109 884 35 6 0 0 113 0.240 0.667 0.009 0.072 0.003 0.000 0.000 0.000 0.009
94 amenity = fuel 212 64 0 872 0 0 0 0 2 0.184 0.056 0.000 0.758 0.000 0.000 0.000 0.000 0.002
95 building = service 1191 436 22 1 1 0 0 0 13 0.716 0.262 0.013 0.001 0.001 0.000 0.000 0.000 0.008
96 barrier = * 341 4140 35 0 3 1 0 0 1 0.075 0.916 0.008 0.000 0.001 0.000 0.000 0.000 0.000
97 power = * 2030 2906 52 8 5 5 0 0 2 0.405 0.580 0.010 0.002 0.001 0.001 0.000 0.000 0.000
98 substation = * 1404 1225 8 0 0 0 0 0 0 0.532 0.465 0.003 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 58 81 0 0 1 0 0 0 0 0.414 0.579 0.000 0.000 0.007 0.000 0.000 0.000 0.000
100 man_made = * 129 1640 10 3 26 0 0 0 99 0.068 0.860 0.005 0.002 0.014 0.000 0.000 0.000 0.052
101 embankment = * 2 209 0 0 0 0 0 0 0 0.009 0.991 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 56 3864 101 2 1 0 0 0 9 0.014 0.958 0.025 0.000 0.000 0.000 0.000 0.000 0.002
103 amenity = place_of_worship 48 2661 52 0 0 0 0 0 0 0.017 0.964 0.019 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 25 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 1 48 4 0 0 0 0 0 0 0.019 0.906 0.075 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 1432 21 0 0 0 0 0 0 0.000 0.986 0.014 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 22 258 3 0 0 0 0 0 0 0.078 0.912 0.011 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 53 3662 83 0 0 0 0 0 0 0.014 0.964 0.022 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 1 27 3 2 1 0 0 0 9 0.023 0.628 0.070 0.047 0.023 0.000 0.000 0.000 0.209
111 # education 512 6196 102 12 5 1 0 0 6 0.075 0.907 0.015 0.002 0.001 0.000 0.000 0.000 0.001
112 landuse = education 4 802 1 0 0 0 0 0 0 0.005 0.994 0.001 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 1 195 4 0 0 0 0 0 1 0.005 0.970 0.020 0.000 0.000 0.000 0.000 0.000 0.005
114 amenity = college 2 313 17 0 0 0 0 0 0 0.006 0.943 0.051 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 335 1639 28 4 1 0 0 0 0 0.167 0.817 0.014 0.002 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 28 1853 6 0 0 1 0 0 0 0.015 0.981 0.003 0.000 0.000 0.001 0.000 0.000 0.000
117 amenity = arts_centre 49 203 6 1 1 0 0 0 0 0.188 0.781 0.023 0.004 0.004 0.000 0.000 0.000 0.000
118 amenity = music_school 3 88 1 0 0 0 0 0 0 0.033 0.957 0.011 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 15 144 7 0 0 0 0 0 0 0.090 0.867 0.042 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 4 105 9 0 0 0 0 0 0 0.034 0.890 0.076 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 80 621 7 0 0 0 0 0 0 0.113 0.877 0.010 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 463 2 0 0 0 0 0 0 0.000 0.996 0.004 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 626 15 0 0 0 0 0 0 0.000 0.977 0.023 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 1 39 1 1 3 0 0 0 3 0.021 0.812 0.021 0.021 0.062 0.000 0.000 0.000 0.062
125 faculty = * 0 24 0 6 0 0 0 0 2 0.000 0.750 0.000 0.188 0.000 0.000 0.000 0.000 0.062
126 # healthcare 1249 4529 50 1177 8 5 1 0 3 0.178 0.645 0.007 0.168 0.001 0.001 0.000 0.000 0.000
127 amenity = hospital 31 619 8 1 0 0 0 0 0 0.047 0.939 0.012 0.002 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 120 1265 15 1172 1 5 1 0 2 0.046 0.490 0.006 0.454 0.000 0.002 0.000 0.000 0.001
129 amenity = clinic 83 670 19 2 0 0 0 0 1 0.107 0.865 0.025 0.003 0.000 0.000 0.000 0.000 0.001
130 amenity = doctors 84 848 0 1 0 0 0 0 0 0.090 0.909 0.000 0.001 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 20 364 1 0 0 0 0 0 0 0.052 0.945 0.003 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 21 196 0 0 7 0 0 0 0 0.094 0.875 0.000 0.000 0.031 0.000 0.000 0.000 0.000
133 building = hospital 23 383 6 0 0 0 0 0 0 0.056 0.930 0.015 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 33 2 0 0 0 0 0 0 0.000 0.943 0.057 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 866 301 4 0 0 0 0 0 0 0.740 0.257 0.003 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 161 2874 20 53 0 1 1 0 0 0.052 0.924 0.006 0.017 0.000 0.000 0.000 0.000 0.000
137 # government 694 7727 89 108 42 3 1 2 0 0.080 0.892 0.010 0.012 0.005 0.000 0.000 0.000 0.000
138 amenity = fire_station 3 335 1 0 2 0 0 0 0 0.009 0.982 0.003 0.000 0.006 0.000 0.000 0.000 0.000
139 amenity = ranger_station 1 110 3 0 0 0 0 0 0 0.009 0.965 0.026 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 9 542 3 0 4 0 0 0 0 0.016 0.971 0.005 0.000 0.007 0.000 0.000 0.000 0.000
141 amenity = post_office 26 1059 10 93 0 0 0 0 0 0.022 0.891 0.008 0.078 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 14 3 0 0 0 0 0 0 0.000 0.824 0.176 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 6 696 10 0 0 0 0 0 0 0.008 0.978 0.014 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 53 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 30 108 1 1 0 0 0 0 0 0.214 0.771 0.007 0.007 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 13 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 13 6 0 0 0 0 0 0 0 0.684 0.316 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 7 490 7 0 0 0 0 0 0 0.014 0.972 0.014 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 6 68 3 0 0 0 0 0 0 0.078 0.883 0.039 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 18 123 2 1 1 0 0 0 0 0.124 0.848 0.014 0.007 0.007 0.000 0.000 0.000 0.000
151 amenity = community_centre 296 471 4 0 3 0 0 0 0 0.382 0.609 0.005 0.000 0.004 0.000 0.000 0.000 0.000
152 amenity = social_facility 1 182 1 0 3 0 0 0 0 0.005 0.973 0.005 0.000 0.016 0.000 0.000 0.000 0.000
153 amenity = public_building 9 73 0 0 0 0 0 0 0 0.110 0.890 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 15 120 2 0 0 1 1 0 0 0.108 0.863 0.014 0.000 0.000 0.007 0.007 0.000 0.000
155 amenity = vehicle_inspection 2 106 1 1 0 0 0 0 0 0.018 0.964 0.009 0.009 0.000 0.000 0.000 0.000 0.000
156 office = government 135 1736 14 10 26 2 0 0 0 0.070 0.903 0.007 0.005 0.014 0.001 0.000 0.000 0.000
157 office = diplomatic 0 71 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 6 53 16 0 0 0 0 0 0 0.080 0.707 0.213 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 1 130 0 0 0 0 0 0 0 0.008 0.992 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 61 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 47 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 9 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 3 32 0 0 0 0 0 0 0 0.086 0.914 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 44 1 0 0 0 0 0 0 0.000 0.978 0.022 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 32 324 4 0 1 0 0 0 0 0.089 0.898 0.011 0.000 0.003 0.000 0.000 0.000 0.000
166 landuse = military 41 344 2 2 0 0 0 0 0 0.105 0.884 0.005 0.005 0.000 0.000 0.000 0.000 0.000
167 government = * 58 703 6 9 0 0 0 0 0 0.075 0.906 0.008 0.012 0.000 0.000 0.000 0.000 0.000
168 military = * 63 578 2 1 2 0 0 2 0 0.097 0.892 0.003 0.002 0.003 0.000 0.000 0.003 0.000
169 embassy = * 0 51 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 71 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 2280 41 5 1448 1 1 0 0 1 0.604 0.011 0.001 0.383 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 927 16 2 580 0 0 0 0 0 0.608 0.010 0.001 0.380 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 1247 22 3 778 1 0 0 0 1 0.608 0.011 0.001 0.379 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 106 3 0 90 0 1 0 0 0 0.530 0.015 0.000 0.450 0.000 0.005 0.000 0.000 0.000
175 # tourism 940 14762 442 12 122 7 0 2 37 0.058 0.904 0.027 0.001 0.007 0.000 0.000 0.000 0.002
176 building = bunker 19 200 1 0 0 0 0 0 0 0.086 0.909 0.005 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 16 128 1 0 1 0 0 0 1 0.109 0.871 0.007 0.000 0.007 0.000 0.000 0.000 0.007
178 amenity = fountain 4 43 2 0 0 0 0 0 1 0.080 0.860 0.040 0.000 0.000 0.000 0.000 0.000 0.020
179 tourism = * 643 9369 247 8 90 5 0 0 35 0.062 0.901 0.024 0.001 0.009 0.000 0.000 0.000 0.003
180 historic = * 299 5902 203 5 34 2 0 2 0 0.046 0.915 0.031 0.001 0.005 0.000 0.000 0.000 0.000
181 memorial = * 87 2461 59 0 19 0 0 0 0 0.033 0.937 0.022 0.000 0.007 0.000 0.000 0.000 0.000
182 ruins = * 17 263 1 1 2 0 0 0 1 0.060 0.923 0.004 0.004 0.007 0.000 0.000 0.000 0.004
183 information = * 21 1029 28 0 0 0 0 0 0 0.019 0.955 0.026 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 31 141 7 0 0 0 0 0 0 0.173 0.788 0.039 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 96 796 55 0 6 4 0 0 5 0.100 0.827 0.057 0.000 0.006 0.004 0.000 0.000 0.005
186 # sport 218 2403 21 5 1 6 0 0 0 0.082 0.905 0.008 0.002 0.000 0.002 0.000 0.000 0.000
187 amenity = sanatorium 2 97 0 0 1 0 0 0 0 0.020 0.970 0.000 0.000 0.010 0.000 0.000 0.000 0.000
188 leisure = * 206 2301 21 5 0 5 0 0 0 0.081 0.907 0.008 0.002 0.000 0.002 0.000 0.000 0.000
189 sport = * 60 723 10 1 0 2 0 0 0 0.075 0.908 0.013 0.001 0.000 0.003 0.000 0.000 0.000
190 resort = * 6 153 0 1 0 0 0 0 0 0.037 0.956 0.000 0.006 0.000 0.000 0.000 0.000 0.000
191 # office 497 249 19 1540 2574 1 0 0 1 0.102 0.051 0.004 0.316 0.527 0.000 0.000 0.000 0.000
192 office = * 497 249 19 1540 2574 1 0 0 1 0.102 0.051 0.004 0.316 0.527 0.000 0.000 0.000 0.000
193 # amenity 3241 1788 210 14479 3809 903 810 310 12212 0.086 0.047 0.006 0.383 0.101 0.024 0.021 0.008 0.323
194 amenity = cafe 175 73 26 898 306 38 88 41 876 0.069 0.029 0.010 0.356 0.121 0.015 0.035 0.016 0.347
195 amenity = fast_food 50 12 13 349 81 13 31 7 266 0.061 0.015 0.016 0.425 0.099 0.016 0.038 0.009 0.324
196 amenity = restaurant 47 32 7 213 66 7 25 13 213 0.075 0.051 0.011 0.342 0.106 0.011 0.040 0.021 0.342
197 amenity = bar 40 20 3 105 77 6 22 6 209 0.082 0.041 0.006 0.215 0.158 0.012 0.045 0.012 0.428
198 shop = convenience 931 212 47 3785 548 468 91 48 1484 0.122 0.028 0.006 0.497 0.072 0.061 0.012 0.006 0.195
199 shop = clothes 65 107 5 314 147 10 16 15 481 0.056 0.092 0.004 0.271 0.127 0.009 0.014 0.013 0.415
200 shop = car_repair 14 27 2 257 124 14 26 22 689 0.012 0.023 0.002 0.219 0.106 0.012 0.022 0.019 0.586
201 shop = hairdresser 42 21 7 364 177 6 28 3 467 0.038 0.019 0.006 0.326 0.159 0.005 0.025 0.003 0.419
202 shop = chemist 2 2 1 1312 12 1 9 1 46 0.001 0.001 0.001 0.947 0.009 0.001 0.006 0.001 0.033
203 shop = supermarket 307 35 4 448 61 154 5 2 154 0.262 0.030 0.003 0.383 0.052 0.132 0.004 0.002 0.132
204 shop = car_parts 1 68 2 341 142 6 15 7 371 0.001 0.071 0.002 0.358 0.149 0.006 0.016 0.007 0.389
205 shop = furniture 22 17 2 284 93 28 14 11 321 0.028 0.021 0.003 0.359 0.117 0.035 0.018 0.014 0.405
206 shop = hardware 27 22 5 247 118 8 17 8 291 0.036 0.030 0.007 0.332 0.159 0.011 0.023 0.011 0.392
207 shop = kiosk 35 106 3 127 13 7 14 0 94 0.088 0.266 0.008 0.318 0.033 0.018 0.035 0.000 0.236
208 shop = doityourself 33 28 3 221 99 4 10 8 356 0.043 0.037 0.004 0.290 0.130 0.005 0.013 0.010 0.467
209 shop = pet 8 7 2 127 63 2 9 5 274 0.016 0.014 0.004 0.256 0.127 0.004 0.018 0.010 0.551
210 shop = florist 19 7 2 228 56 4 14 7 202 0.035 0.013 0.004 0.423 0.104 0.007 0.026 0.013 0.375
211 shop = beauty 15 8 2 70 86 2 18 10 288 0.030 0.016 0.004 0.140 0.172 0.004 0.036 0.020 0.577
212 shop = mobile_phone 231 9 0 116 72 0 1 1 132 0.411 0.016 0.000 0.206 0.128 0.000 0.002 0.002 0.235
213 shop = shoes 23 6 0 83 22 2 5 2 116 0.089 0.023 0.000 0.320 0.085 0.008 0.019 0.008 0.448
214 shop = newsagent 164 291 2 30 0 27 0 1 30 0.301 0.534 0.004 0.055 0.000 0.050 0.000 0.002 0.055
215 shop = electronics 122 6 1 75 63 1 11 12 178 0.260 0.013 0.002 0.160 0.134 0.002 0.023 0.026 0.380
216 shop = alcohol 7 8 1 269 75 5 11 2 135 0.014 0.016 0.002 0.524 0.146 0.010 0.021 0.004 0.263
217 shop = jewelry 61 5 3 192 26 0 9 0 52 0.175 0.014 0.009 0.552 0.075 0.000 0.026 0.000 0.149
218 shop = mall 23 17 2 144 35 13 17 2 139 0.059 0.043 0.005 0.367 0.089 0.033 0.043 0.005 0.355
219 shop = butcher 25 15 4 122 61 6 19 5 160 0.060 0.036 0.010 0.293 0.146 0.014 0.046 0.012 0.384
220 shop = cosmetics 4 4 0 87 47 6 12 9 115 0.014 0.014 0.000 0.306 0.165 0.021 0.042 0.032 0.405
221 craft = shoemaker 1 3 0 153 17 5 3 0 48 0.004 0.013 0.000 0.665 0.074 0.022 0.013 0.000 0.209
222 amenity = * 210 320 14 1156 284 19 58 19 1046 0.067 0.102 0.004 0.370 0.091 0.006 0.019 0.006 0.335
223 shop = * 542 271 49 2380 840 43 213 44 3006 0.073 0.037 0.007 0.322 0.114 0.006 0.029 0.006 0.407
224 clothes = * 7 17 1 92 19 2 5 2 88 0.030 0.073 0.004 0.395 0.082 0.009 0.021 0.009 0.378
225 club = * 9 35 1 19 6 1 0 0 26 0.093 0.361 0.010 0.196 0.062 0.010 0.000 0.000 0.268
226 # building 3370 7606 219 5468 1798 295 274 51 6750 0.130 0.294 0.008 0.212 0.070 0.011 0.011 0.002 0.261
227 building = yes 2606 6645 157 3801 1392 152 186 36 4850 0.131 0.335 0.008 0.192 0.070 0.008 0.009 0.002 0.245
228 building = retail 339 79 21 802 175 122 46 11 452 0.166 0.039 0.010 0.392 0.085 0.060 0.022 0.005 0.221
229 building = commercial 33 51 3 147 81 9 11 1 273 0.054 0.084 0.005 0.241 0.133 0.015 0.018 0.002 0.448
230 building = office 7 91 2 60 54 0 5 0 95 0.022 0.290 0.006 0.191 0.172 0.000 0.016 0.000 0.303
231 building = house 88 44 4 64 13 0 0 2 244 0.192 0.096 0.009 0.139 0.028 0.000 0.000 0.004 0.532
232 building = apartments 26 67 7 62 4 0 3 0 94 0.099 0.255 0.027 0.236 0.015 0.000 0.011 0.000 0.357
233 building = residential 23 43 4 17 5 0 0 0 232 0.071 0.133 0.012 0.052 0.015 0.000 0.000 0.000 0.716
234 building = construction 92 29 1 64 1 1 0 0 3 0.482 0.152 0.005 0.335 0.005 0.005 0.000 0.000 0.016
235 building = kiosk 14 95 2 25 1 3 0 0 23 0.086 0.583 0.012 0.153 0.006 0.018 0.000 0.000 0.141
236 building = * 133 385 15 339 39 2 18 0 360 0.103 0.298 0.012 0.263 0.030 0.002 0.014 0.000 0.279
237 building:part = * 7 58 2 36 20 7 3 1 40 0.040 0.333 0.011 0.207 0.115 0.040 0.017 0.006 0.230
238 entrance = * 3 28 1 54 15 0 3 0 87 0.016 0.147 0.005 0.283 0.079 0.000 0.016 0.000 0.455
239 # other 40 31 3 107 58 3 10 1 387 0.062 0.048 0.005 0.167 0.091 0.005 0.016 0.002 0.605
240 # TOTAL 27799 271875 1652 21766 7816 1147 955 330 18197 0.079 0.773 0.005 0.062 0.022 0.003 0.003 0.001 0.052

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1713 1713 1712 1.000 0.999 1473 1473 1466 1.000 0.995
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 67 67 67 1.000 1.000 32 32 32 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 ::label = * 86 86 85 1.000 0.988 75 75 73 1.000 0.973
7 # place 48813 48811 48804 1.000 1.000 16975 16973 16799 1.000 0.990
8 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
9 place = town 335 335 335 1.000 1.000 168 168 168 1.000 1.000
10 place = village 4933 4933 4932 1.000 1.000 2189 2189 2176 1.000 0.994
11 place = hamlet 38557 38557 38557 1.000 1.000 13620 13620 13484 1.000 0.990
12 place = isolated_dwelling 1317 1315 1317 0.998 1.000 663 661 661 0.997 0.997
13 boundary = administrative 24093 24093 24093 1.000 1.000 16854 16854 16698 1.000 0.991
14 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
15 admin_level = * 22468 22468 22468 1.000 1.000 15523 15523 15372 1.000 0.990
16 # allotments 3150 3075 3146 0.976 0.999 2152 2084 2181 0.968 1.013
17 place = allotments 1838 1834 1837 0.998 0.999 1295 1291 1327 0.997 1.025
18 landuse = allotments 2809 2738 2805 0.975 0.999 1940 1876 1972 0.967 1.016
19 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
20 # locality 12035 11988 12032 0.996 1.000 8368 8322 8447 0.995 1.009
21 place = locality 11971 11924 11968 0.996 1.000 8328 8282 8411 0.994 1.010
22 abandoned:place = * 3040 3040 3040 1.000 1.000 2214 2214 2207 1.000 0.997
23 # suburb 7268 7233 7173 0.995 0.987 4837 4805 4761 0.993 0.984
24 landuse = cemetery 1315 1315 1285 1.000 0.977 445 445 433 1.000 0.973
25 landuse = commercial 183 183 181 1.000 0.989 171 171 169 1.000 0.988
26 landuse = construction 153 150 153 0.980 1.000 147 144 148 0.980 1.007
27 landuse = farmland 58 58 56 1.000 0.966 52 52 50 1.000 0.962
28 landuse = farmyard 540 538 538 0.996 0.996 346 345 343 0.997 0.991
29 landuse = residential 835 825 822 0.988 0.984 775 765 761 0.987 0.982
30 landuse = retail 235 234 234 0.996 0.996 151 149 150 0.987 0.993
31 leisure = park 578 578 560 1.000 0.969 458 458 443 1.000 0.967
32 leisure = garden 63 63 63 1.000 1.000 38 38 40 1.000 1.053
33 amenity = marketplace 294 284 290 0.966 0.986 166 157 162 0.946 0.976
34 place = * 2184 2180 2172 0.998 0.995 1548 1545 1514 0.998 0.978
35 residential = * 677 671 667 0.991 0.985 636 630 627 0.991 0.986
36 landuse = * 1146 1139 1133 0.994 0.989 987 981 984 0.994 0.997
37 # natural 2918 2875 2838 0.985 0.973 2509 2465 2456 0.982 0.979
38 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
39 place = islet 97 93 97 0.959 1.000 82 79 80 0.963 0.976
40 landuse = forest 351 351 339 1.000 0.966 328 327 319 0.997 0.973
41 leisure = nature_reserve 150 150 148 1.000 0.987 149 149 147 1.000 0.987
42 boundary = * 841 836 835 0.994 0.993 808 802 800 0.993 0.990
43 natural = * 1626 1592 1564 0.979 0.962 1321 1287 1286 0.974 0.974
44 ele = * 315 307 314 0.975 0.997 290 282 288 0.972 0.993
45 # water 24659 24531 24609 0.995 0.998 5494 5347 5397 0.973 0.982
46 waterway = drain 494 485 488 0.982 0.988 128 127 123 0.992 0.961
47 waterway = ditch 667 667 637 1.000 0.955 133 133 128 1.000 0.962
48 waterway = stream 6584 6531 6583 0.992 1.000 1148 1128 1133 0.983 0.987
49 waterway = river 12222 12219 12221 1.000 1.000 1728 1672 1669 0.968 0.966
50 waterway = canal 859 854 859 0.994 1.000 147 144 143 0.980 0.973
51 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1839 0.995 1.003
52 type = watershed 2 2 1 1.000 0.500 2 2 1 1.000 0.500
53 natural = water 3094 3059 3092 0.989 0.999 2501 2460 2501 0.984 1.000
54 natural = spring 607 592 602 0.975 0.992 538 523 536 0.972 0.996
55 tunnel = * 6229 6201 6207 0.996 0.996 1697 1683 1700 0.992 1.002
56 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
57 water = * 2989 2956 2987 0.989 0.999 2415 2376 2414 0.984 1.000
58 # highway 99998 99880 99904 0.999 0.999 11974 11928 12126 0.996 1.013
59 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
60 highway = trunk 1324 1306 1306 0.986 0.986 133 131 131 0.985 0.985
61 highway = primary 7929 7910 7909 0.998 0.997 536 531 530 0.991 0.989
62 highway = secondary 7568 7568 7568 1.000 1.000 747 747 747 1.000 1.000
63 highway = tertiary 11314 11303 11304 0.999 0.999 1692 1686 1696 0.996 1.002
64 highway = unclassified 3221 3221 3221 1.000 1.000 936 935 940 0.999 1.004
65 highway = residential 58656 58629 58652 1.000 1.000 9555 9531 9698 0.997 1.015
66 highway = service 3409 3408 3405 1.000 0.999 1624 1622 1629 0.999 1.003
67 highway = track 684 684 684 1.000 1.000 150 148 149 0.987 0.993
68 type = associatedStreet 3488 3488 3483 1.000 0.999 2023 2023 2033 1.000 1.005
69 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
70 highway = * 2006 1965 1976 0.980 0.985 995 988 990 0.993 0.995
71 bridge = * 1358 1356 1355 0.999 0.998 485 482 482 0.994 0.994
72 # public_transport 42066 42065 41833 1.000 0.994 19678 19678 19646 1.000 0.998
73 highway = bus_stop 17980 17979 17850 1.000 0.993 8062 8061 8033 1.000 0.996
74 type = route 107 107 101 1.000 0.944 102 102 98 1.000 0.961
75 type = route_master 608 608 608 1.000 1.000 556 556 556 1.000 1.000
76 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
77 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
78 building = train_station 235 235 234 1.000 0.996 216 216 216 1.000 1.000
79 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
80 amenity = bus_station 232 232 231 1.000 0.996 208 208 211 1.000 1.014
81 amenity = ferry_terminal 23 23 20 1.000 0.870 21 21 18 1.000 0.857
82 public_transport = * 26163 26162 25982 1.000 0.993 7575 7574 7540 1.000 0.995
83 route = * 9909 9909 9899 1.000 0.999 9843 9844 9841 1.000 1.000
84 route_master = * 618 618 618 1.000 1.000 566 566 566 1.000 1.000
85 railway = * 2909 2909 2897 1.000 0.996 1311 1311 1309 1.000 0.998
86 aeroway = * 188 188 188 1.000 1.000 171 171 171 1.000 1.000
87 # industrial 6553 6440 6446 0.983 0.984 5157 5044 5109 0.978 0.991
88 landuse = industrial 4578 4573 4555 0.999 0.995 3889 3882 3905 0.998 1.004
89 building = industrial 1674 1575 1596 0.941 0.953 1248 1151 1181 0.922 0.946
90 building = warehouse 250 241 243 0.964 0.972 174 166 175 0.954 1.006
91 office = construction_company 34 33 34 0.971 1.000 34 33 34 0.971 1.000
92 industrial = * 513 512 509 0.998 0.992 428 426 422 0.995 0.986
93 # infrastructure 12290 12142 12068 0.988 0.982 8985 8822 8912 0.982 0.992
94 amenity = fuel 1150 1148 1148 0.998 0.998 652 646 627 0.991 0.962
95 building = service 1664 1650 1629 0.992 0.979 1243 1229 1230 0.989 0.990
96 barrier = * 4521 4517 4485 0.999 0.992 3683 3678 3757 0.999 1.020
97 power = * 5008 5001 4954 0.999 0.989 3984 3977 3989 0.998 1.001
98 substation = * 2637 2637 2629 1.000 0.997 2440 2440 2438 1.000 0.999
99 pipeline = * 140 139 140 0.993 1.000 120 119 120 0.992 1.000
100 man_made = * 1907 1782 1798 0.934 0.943 1339 1214 1255 0.907 0.937
101 embankment = * 211 211 211 1.000 1.000 85 85 85 1.000 1.000
102 # religion 4033 4023 3923 0.998 0.973 2347 2337 2311 0.996 0.985
103 amenity = place_of_worship 2761 2761 2709 1.000 0.981 1838 1838 1845 1.000 1.004
104 amenity = monastery 25 25 25 1.000 1.000 24 24 24 1.000 1.000
105 amenity = grave_yard 53 53 49 1.000 0.925 45 45 41 1.000 0.911
106 building = church 1453 1453 1432 1.000 0.986 1054 1054 1078 1.000 1.023
107 building = cathedral 26 26 26 1.000 1.000 26 26 25 1.000 0.962
108 building = chapel 283 283 280 1.000 0.989 169 169 163 1.000 0.964
109 religion = * 3798 3798 3715 1.000 0.978 2182 2182 2177 1.000 0.998
110 cemetery = * 43 33 31 0.767 0.721 40 30 28 0.750 0.700
111 # education 6834 6823 6726 0.998 0.984 4573 4562 4694 0.998 1.026
112 landuse = education 807 807 806 1.000 0.999 799 799 800 1.000 1.001
113 amenity = university 201 200 196 0.995 0.975 185 184 182 0.995 0.984
114 amenity = college 332 332 315 1.000 0.949 301 301 290 1.000 0.963
115 amenity = school 2007 2006 1979 1.000 0.986 1420 1419 1425 0.999 1.004
116 amenity = kindergarten 1888 1888 1882 1.000 0.997 1194 1194 1325 1.000 1.110
117 amenity = arts_centre 260 259 254 0.996 0.977 163 162 163 0.994 1.000
118 amenity = music_school 92 92 91 1.000 0.989 65 65 66 1.000 1.015
119 building = university 166 166 159 1.000 0.958 158 158 151 1.000 0.956
120 building = college 118 118 109 1.000 0.924 101 101 94 1.000 0.931
121 building = school 708 708 701 1.000 0.990 584 584 583 1.000 0.998
122 building = kindergarten 465 465 463 1.000 0.996 305 305 326 1.000 1.069
123 building = dormitory 641 641 626 1.000 0.977 466 466 456 1.000 0.979
124 office = educational_institution 48 42 44 0.875 0.917 47 41 43 0.872 0.915
125 faculty = * 32 30 30 0.938 0.938 32 30 30 0.938 0.938
126 # healthcare 7022 7011 6968 0.998 0.992 3431 3291 3300 0.959 0.962
127 amenity = hospital 659 659 651 1.000 0.988 504 503 496 0.998 0.984
128 amenity = pharmacy 2581 2578 2563 0.999 0.993 1442 1318 1333 0.914 0.924
129 amenity = clinic 775 774 755 0.999 0.974 462 461 452 0.998 0.978
130 amenity = doctors 933 933 933 1.000 1.000 259 258 263 0.996 1.015
131 amenity = dentist 385 385 384 1.000 0.997 294 294 296 1.000 1.007
132 amenity = veterinary 224 217 224 0.969 1.000 161 154 162 0.957 1.006
133 building = hospital 412 412 406 1.000 0.985 295 295 293 1.000 0.993
134 building = clinic 35 35 33 1.000 0.943 31 31 31 1.000 1.000
135 emergency = * 1171 1171 1167 1.000 0.997 296 296 292 1.000 0.986
136 healthcare = * 3110 3110 3089 1.000 0.993 1583 1561 1563 0.986 0.987
137 # government 8666 8622 8576 0.995 0.990 5613 5557 5557 0.990 0.990
138 amenity = fire_station 341 339 340 0.994 0.997 204 202 201 0.990 0.985
139 amenity = ranger_station 114 114 111 1.000 0.974 106 106 104 1.000 0.981
140 amenity = townhall 558 554 555 0.993 0.995 459 455 456 0.991 0.993
141 amenity = post_office 1188 1188 1178 1.000 0.992 237 235 238 0.992 1.004
142 amenity = post_box 17 17 14 1.000 0.824 10 10 10 1.000 1.000
143 amenity = police 712 712 702 1.000 0.986 507 507 505 1.000 0.996
144 amenity = prison 53 53 53 1.000 1.000 50 50 50 1.000 1.000
145 amenity = courthouse 140 140 139 1.000 0.993 103 102 101 0.990 0.981
146 amenity = customs 13 13 13 1.000 1.000 13 13 13 1.000 1.000
147 amenity = mortuary 19 19 19 1.000 1.000 7 7 8 1.000 1.143
148 amenity = library 504 504 497 1.000 0.986 346 346 339 1.000 0.980
149 amenity = theatre 77 77 74 1.000 0.961 59 59 56 1.000 0.949
150 amenity = cinema 145 144 143 0.993 0.986 86 84 84 0.977 0.977
151 amenity = community_centre 774 771 770 0.996 0.995 358 355 361 0.992 1.008
152 amenity = social_facility 187 184 186 0.984 0.995 168 165 169 0.982 1.006
153 amenity = public_building 82 82 82 1.000 1.000 62 62 63 1.000 1.016
154 amenity = public_bath 139 139 136 1.000 0.978 40 40 37 1.000 0.925
155 amenity = vehicle_inspection 110 110 109 1.000 0.991 63 62 61 0.984 0.968
156 office = government 1923 1897 1909 0.986 0.993 1598 1566 1587 0.980 0.993
157 office = diplomatic 71 71 71 1.000 1.000 69 69 69 1.000 1.000
158 office = newspaper 75 75 59 1.000 0.787 74 74 58 1.000 0.784
159 office = research 131 131 131 1.000 1.000 120 120 121 1.000 1.008
160 office = forestry 61 61 61 1.000 1.000 50 50 50 1.000 1.000
161 office = energy_supplier 47 47 47 1.000 1.000 46 46 46 1.000 1.000
162 office = utility 9 9 9 1.000 1.000 9 9 9 1.000 1.000
163 office = foundation 35 35 35 1.000 1.000 33 33 33 1.000 1.000
164 office = notary 45 45 44 1.000 0.978 37 37 36 1.000 0.973
165 building = public 361 360 357 0.997 0.989 298 297 293 0.997 0.983
166 landuse = military 389 389 387 1.000 0.995 344 343 341 0.997 0.991
167 government = * 776 776 770 1.000 0.992 622 613 611 0.986 0.982
168 military = * 648 644 646 0.994 0.997 465 460 462 0.989 0.994
169 embassy = * 51 51 51 1.000 1.000 50 50 50 1.000 1.000
170 diplomatic = * 71 71 71 1.000 1.000 69 69 69 1.000 1.000
171 # bank 3777 3775 3771 0.999 0.998 400 393 398 0.983 0.995
172 amenity = atm 1525 1525 1523 1.000 0.999 102 100 98 0.980 0.961
173 amenity = bank 2052 2050 2048 0.999 0.998 295 292 298 0.990 1.010
174 amenity = bureau_de_change 200 200 200 1.000 1.000 63 61 62 0.968 0.984
175 # tourism 16324 16163 15845 0.990 0.971 11438 11284 11132 0.987 0.973
176 building = bunker 220 220 219 1.000 0.995 154 154 152 1.000 0.987
177 building = ruins 147 145 145 0.986 0.986 118 116 114 0.983 0.966
178 amenity = fountain 50 49 47 0.980 0.940 42 41 39 0.976 0.929
179 tourism = * 10397 10272 10115 0.988 0.973 7389 7273 7240 0.984 0.980
180 historic = * 6447 6411 6244 0.994 0.969 4703 4666 4540 0.992 0.965
181 memorial = * 2626 2607 2567 0.993 0.978 2074 2056 2023 0.991 0.975
182 ruins = * 285 282 283 0.989 0.993 229 226 223 0.987 0.974
183 information = * 1078 1078 1050 1.000 0.974 374 373 350 0.997 0.936
184 attraction = * 179 179 172 1.000 0.961 149 149 146 1.000 0.980
185 artwork_type = * 962 951 902 0.989 0.938 806 795 751 0.986 0.932
186 # sport 2654 2653 2633 1.000 0.992 1869 1865 1860 0.998 0.995
187 amenity = sanatorium 100 99 100 0.990 1.000 92 91 94 0.989 1.022
188 leisure = * 2538 2538 2517 1.000 0.992 1785 1782 1777 0.998 0.996
189 sport = * 796 796 786 1.000 0.987 593 592 589 0.998 0.993
190 resort = * 160 160 160 1.000 1.000 151 150 150 0.993 0.993
191 # office 4881 2306 4861 0.472 0.996 3477 1037 3444 0.298 0.991
192 office = * 4881 2306 4861 0.472 0.996 3477 1037 3444 0.298 0.991
193 # amenity 37762 21431 24530 0.568 0.650 16755 4777 6361 0.285 0.380
194 amenity = cafe 2521 1298 1531 0.515 0.607 1760 659 845 0.374 0.480
195 amenity = fast_food 822 468 512 0.569 0.623 456 150 188 0.329 0.412
196 amenity = restaurant 623 331 378 0.531 0.607 535 262 307 0.490 0.574
197 amenity = bar 488 196 254 0.402 0.520 438 162 213 0.370 0.486
198 shop = convenience 7614 5534 5992 0.727 0.787 2548 1059 1293 0.416 0.507
199 shop = clothes 1160 517 658 0.446 0.567 696 178 262 0.256 0.376
200 shop = car_repair 1175 340 458 0.289 0.390 932 129 233 0.138 0.250
201 shop = hairdresser 1115 468 613 0.420 0.550 747 206 301 0.276 0.403
202 shop = chemist 1386 1327 1330 0.957 0.960 84 46 46 0.548 0.548
203 shop = supermarket 1170 953 1007 0.815 0.861 355 183 212 0.515 0.597
204 shop = car_parts 953 433 565 0.454 0.593 504 76 153 0.151 0.304
205 shop = furniture 792 367 455 0.463 0.574 413 94 138 0.228 0.334
206 shop = hardware 743 326 430 0.439 0.579 533 154 239 0.289 0.448
207 shop = kiosk 399 292 288 0.732 0.722 207 112 115 0.541 0.556
208 shop = doityourself 762 299 393 0.392 0.516 518 122 173 0.236 0.334
209 shop = pet 497 155 212 0.312 0.427 230 52 80 0.226 0.348
210 shop = florist 539 274 321 0.508 0.596 271 68 99 0.251 0.365
211 shop = beauty 499 115 191 0.230 0.383 449 108 168 0.241 0.374
212 shop = mobile_phone 562 357 429 0.635 0.763 118 28 44 0.237 0.373
213 shop = shoes 259 119 138 0.459 0.533 150 38 57 0.253 0.380
214 shop = newsagent 545 514 513 0.943 0.941 57 40 43 0.702 0.754
215 shop = electronics 469 216 279 0.461 0.595 301 71 127 0.236 0.422
216 shop = alcohol 513 301 366 0.587 0.713 198 56 76 0.283 0.384
217 shop = jewelry 348 270 284 0.776 0.816 85 30 36 0.353 0.424
218 shop = mall 392 216 234 0.551 0.597 322 155 169 0.481 0.525
219 shop = butcher 417 191 234 0.458 0.561 226 80 96 0.354 0.425
220 shop = cosmetics 284 113 157 0.398 0.553 155 56 75 0.361 0.484
221 craft = shoemaker 230 165 179 0.717 0.778 65 17 29 0.262 0.446
222 amenity = * 3126 1777 2008 0.568 0.642 2051 951 1085 0.464 0.529
223 shop = * 7388 3498 4120 0.473 0.558 4152 1135 1553 0.273 0.374
224 clothes = * 233 124 139 0.532 0.597 146 46 57 0.315 0.390
225 club = * 97 65 70 0.670 0.722 97 64 69 0.660 0.711
226 # building 25831 17232 18588 0.667 0.720 15183 8585 9604 0.565 0.633
227 building = yes 19825 13547 14632 0.683 0.738 11877 7045 7864 0.593 0.662
228 building = retail 2047 1409 1528 0.688 0.746 1171 590 696 0.504 0.594
229 building = commercial 609 254 322 0.417 0.529 557 209 276 0.375 0.496
230 building = office 314 165 212 0.525 0.675 297 148 194 0.498 0.653
231 building = house 459 200 211 0.436 0.460 371 173 183 0.466 0.493
232 building = apartments 263 165 159 0.627 0.605 231 135 129 0.584 0.558
233 building = residential 324 87 88 0.269 0.272 220 78 80 0.355 0.364
234 building = construction 191 187 187 0.979 0.979 191 187 187 0.979 0.979
235 building = kiosk 163 139 138 0.853 0.847 52 28 27 0.538 0.519
236 building = * 1291 892 898 0.691 0.696 912 581 592 0.637 0.649
237 building:part = * 174 113 129 0.649 0.741 163 107 122 0.656 0.748
238 entrance = * 191 89 100 0.466 0.524 158 65 75 0.411 0.475
239 # other 640 194 240 0.303 0.375 561 150 185 0.267 0.330
240 # TOTAL 351537 325194 330733 0.925 0.941 121689 101020 104981 0.830 0.863

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120827 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 119523 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25326 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7457 115046 2 1 1 0 0 0 16 25 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35871 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 142 877700 43 1 0 0 0 0 17 456 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 797 2230 1 0 0 0 0 0 0 554 0.223 0.623 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.155
8 to 753 2288 1 0 0 0 0 0 0 437 0.216 0.658 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.126
9 via 12 1838 0 0 0 0 0 0 0 56 0.006 0.964 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.029
10 destination 491 3829 0 0 0 5 0 0 6 469 0.102 0.798 0.000 0.000 0.000 0.001 0.000 0.000 0.001 0.098
11 destination:backward 34 486 0 0 0 0 0 0 0 53 0.059 0.848 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.092
12 destination:forward 43 507 0 0 0 0 0 0 0 31 0.074 0.873 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.053
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120827 120827 120827 120827 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 119523 119523 119523 119523 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25326 25326 25326 25326 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 122548 122523 122506 122505 1.000 1.000 1.000 2279 2270 2266 2264 0.996 0.994 0.993
4 addr:place 38187 38135 38133 38134 0.999 0.999 0.999 1278 1239 1237 1230 0.969 0.968 0.962
5 addr:street 878359 877903 877886 877843 0.999 0.999 0.999 9608 9429 9418 9556 0.981 0.980 0.995
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 3582 3028 3028 3027 0.845 0.845 0.845 445 325 325 327 0.730 0.730 0.735
8 to 3479 3042 3042 3041 0.874 0.874 0.874 468 346 346 348 0.739 0.739 0.744
9 via 1906 1850 1850 1850 0.971 0.971 0.971 74 66 66 67 0.892 0.892 0.905
10 destination 4800 4331 4325 4325 0.902 0.901 0.901 696 577 573 576 0.829 0.823 0.828
11 destination:backward 573 520 520 520 0.908 0.908 0.908 146 126 126 126 0.863 0.863 0.863
12 destination:forward 581 550 550 550 0.947 0.947 0.947 129 116 116 116 0.899 0.899 0.899
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 2 45184 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 335 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 2 4922 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 38512 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 1273 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 1 22609 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 1 22443 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
17 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 1 11873 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 1 11817 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 3013 0 3 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
23 # suburb 4 81 0 68 0 0 0 0 5 0.025 0.513 0.000 0.430 0.000 0.000 0.000 0.000 0.032
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 24 0 3 0 0 0 0 0 0.000 0.889 0.000 0.111 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 4 34 0 64 0 0 0 0 0 0.039 0.333 0.000 0.627 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
37 # natural 4 700 0 46 0 0 0 0 5 0.005 0.927 0.000 0.061 0.000 0.000 0.000 0.000 0.007
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 1 110 0 29 0 0 0 0 0 0.007 0.786 0.000 0.207 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 1 516 0 5 0 0 0 0 0 0.002 0.989 0.000 0.010 0.000 0.000 0.000 0.000 0.000
43 natural = * 2 57 0 9 0 0 0 0 5 0.027 0.781 0.000 0.123 0.000 0.000 0.000 0.000 0.068
44 ele = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 5 1 0 6 26 0 0 0 2 0.125 0.025 0.000 0.150 0.650 0.000 0.000 0.000 0.050
46 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
47 waterway = ditch 5 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 1 0 0 0 10 0 0 0 0 0.091 0.000 0.000 0.000 0.909 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 6 0 0 0 0 2 0.000 0.000 0.000 0.750 0.000 0.000 0.000 0.000 0.250
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 1 0 8 0 0 0 0 0 0.000 0.111 0.000 0.889 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 6 0 1 0 0 0 0 8 0.000 0.400 0.000 0.067 0.000 0.000 0.000 0.000 0.533
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 5 0 0 0 0 0 0 6 0.000 0.455 0.000 0.000 0.000 0.000 0.000 0.000 0.545
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 1 0 0 0 0 0 0 1 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 8 0 3 0 0 0 0 0 0.000 0.727 0.000 0.273 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 8 0 2 0 0 0 0 0 0.000 0.800 0.000 0.200 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
227 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 216 0 0 0 0 1 0.000 0.000 0.000 0.995 0.000 0.000 0.000 0.000 0.005
240 # TOTAL 15 56906 1 349 26 0 1 0 24 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 45190 45190 45190 1.000 1.000 11 10 10 0.909 0.909
8 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
9 place = town 335 335 335 1.000 1.000 5 5 5 1.000 1.000
10 place = village 4924 4924 4924 1.000 1.000 8 8 8 1.000 1.000
11 place = hamlet 38516 38516 38516 1.000 1.000 6 5 5 0.833 0.833
12 place = isolated_dwelling 1273 1273 1273 1.000 1.000 4 4 4 1.000 1.000
13 boundary = administrative 22612 22612 22612 1.000 1.000 11 10 10 0.909 0.909
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 22446 22446 22446 1.000 1.000 10 9 9 0.900 0.900
16 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
17 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
18 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 11879 11878 11877 1.000 1.000 6 5 6 0.833 1.000
21 place = locality 11823 11822 11821 1.000 1.000 6 5 6 0.833 1.000
22 abandoned:place = * 3016 3016 3016 1.000 1.000 5 4 4 0.800 0.800
23 # suburb 158 153 153 0.968 0.968 19 12 12 0.632 0.632
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 27 27 27 1.000 1.000 9 7 7 0.778 0.778
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 102 102 102 1.000 1.000 12 9 9 0.750 0.750
35 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
36 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
37 # natural 755 750 750 0.993 0.993 12 8 8 0.667 0.667
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
40 landuse = forest 140 140 140 1.000 1.000 3 2 2 0.667 0.667
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 522 522 522 1.000 1.000 7 5 5 0.714 0.714
43 natural = * 73 68 68 0.932 0.932 5 2 2 0.400 0.400
44 ele = * 19 19 19 1.000 1.000 3 3 3 1.000 1.000
45 # water 40 12 38 0.300 0.950 6 3 4 0.500 0.667
46 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
47 waterway = ditch 5 5 5 1.000 1.000 1 1 1 1.000 1.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
50 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 8 6 6 0.750 0.750 3 1 1 0.333 0.333
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 11 1 11 0.091 1.000 2 1 2 0.500 1.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 8 6 6 0.750 0.750 3 1 1 0.333 0.333
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 9 9 9 1.000 1.000 4 4 4 1.000 1.000
73 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 1 1 1 1.000 1.000 1 1 1 1.000 1.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
87 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
88 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 15 7 7 0.467 0.467 6 2 2 0.333 0.333
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
97 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
98 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 11 5 5 0.455 0.455 3 1 1 0.333 0.333
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 2 2 1.000 1.000 1 1 1 1.000 1.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 2 2 1.000 1.000 1 1 1 1.000 1.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 2 1 1 0.500 0.500 2 1 1 0.500 0.500
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 1 1 1 1.000 1.000 1 1 1 1.000 1.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 11 11 11 1.000 1.000 3 2 2 0.667 0.667
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
180 historic = * 10 10 10 1.000 1.000 2 1 1 0.500 0.500
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 3 2 2 0.667 0.667 3 2 2 0.667 0.667
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
227 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 217 216 216 0.995 0.995 2 1 1 0.500 0.500
240 # TOTAL 57322 57272 57296 0.999 1.000 42 21 22 0.500 0.524

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 32 0 4 0 0 0 0 0 0.000 0.889 0.000 0.111 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 23 0 3 0 0 0 0 0 0.000 0.885 0.000 0.115 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 2 921 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 23 0 7 0 0 0 0 0 0.000 0.767 0.000 0.233 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 22 0 6 0 0 0 0 0 0.000 0.786 0.000 0.214 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 56 0 1 0 0 0 0 0 0.000 0.982 0.000 0.018 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 2 970 0 11 0 0 0 0 0 0.002 0.987 0.000 0.011 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 36 36 36 1.000 1.000 4 3 3 0.750 0.750
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 1 1 1 1.000 1.000 1 1 1 1.000 1.000
11 place = hamlet 26 26 26 1.000 1.000 3 2 2 0.667 0.667
12 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
13 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
21 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
22 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
23 # suburb 30 30 30 1.000 1.000 6 4 4 0.667 0.667
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
35 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 57 57 57 1.000 1.000 4 3 3 0.750 0.750
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 5 5 5 1.000 1.000 2 2 2 1.000 1.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 1 1 1 1.000 1.000 1 1 1 1.000 1.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 397 2521 4 0 60 0 0 0 0 0.133 0.845 0.001 0.000 0.020 0.000 0.000 0.000 0.000
17 place = allotments 268 1565 1 0 4 0 0 0 0 0.146 0.851 0.001 0.000 0.002 0.000 0.000 0.000 0.000
18 landuse = allotments 367 2376 4 0 58 0 0 0 0 0.131 0.847 0.001 0.000 0.021 0.000 0.000 0.000 0.000
19 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 15 0 1 0 0 0 0 139 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.897
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
37 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
62 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 6 0 0 0 0 9 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
73 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 3 0 0 0 0 8 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
83 route = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
88 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
89 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
93 # infrastructure 16 17 0 76 1 1 0 0 465 0.028 0.030 0.000 0.132 0.002 0.002 0.000 0.000 0.807
94 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
97 power = * 0 0 0 2 0 0 0 0 407 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.000 0.995
98 substation = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 1 0 0 12 2 0 2 3 131 0.007 0.000 0.000 0.079 0.013 0.000 0.013 0.020 0.868
112 landuse = education 0 0 0 5 0 0 2 2 25 0.000 0.000 0.000 0.147 0.000 0.000 0.059 0.059 0.735
113 amenity = university 0 0 0 4 0 0 2 2 14 0.000 0.000 0.000 0.182 0.000 0.000 0.091 0.091 0.636
114 amenity = college 0 0 0 3 1 0 0 1 36 0.000 0.000 0.000 0.073 0.024 0.000 0.000 0.024 0.878
115 amenity = school 1 0 0 3 1 0 0 0 56 0.016 0.000 0.000 0.049 0.016 0.000 0.000 0.000 0.918
116 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
117 amenity = arts_centre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
127 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 1 0 0 0 0 33 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.000 0.971
137 # government 1 1 0 8 3 3 2 0 126 0.007 0.007 0.000 0.056 0.021 0.021 0.014 0.000 0.875
138 amenity = fire_station 0 0 0 3 2 1 0 0 11 0.000 0.000 0.000 0.176 0.118 0.059 0.000 0.000 0.647
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 1 0 0 1 0 2 0.000 0.000 0.000 0.250 0.000 0.000 0.250 0.000 0.500
141 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
144 amenity = prison 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
152 amenity = social_facility 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
168 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
187 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 1 0 1 0 0 1 0 11 0.000 0.071 0.000 0.071 0.000 0.000 0.071 0.000 0.786
189 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
190 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 0 0 1 0 0 0 0 15 0.000 0.000 0.000 0.062 0.000 0.000 0.000 0.000 0.938
192 office = * 0 0 0 1 0 0 0 0 15 0.000 0.000 0.000 0.062 0.000 0.000 0.000 0.000 0.938
193 # amenity 0 0 0 1 1 0 0 0 16 0.000 0.000 0.000 0.056 0.056 0.000 0.000 0.000 0.889
194 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 1 0 0 0 0 4 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
223 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 1 0 0 1 1 1 2 0 77 0.012 0.000 0.000 0.012 0.012 0.012 0.024 0.000 0.928
227 building = yes 1 0 0 1 0 1 2 0 64 0.014 0.000 0.000 0.014 0.000 0.014 0.029 0.000 0.928
228 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
229 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
237 building:part = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 407 2523 4 114 66 4 5 3 972 0.099 0.616 0.001 0.028 0.016 0.001 0.001 0.001 0.237

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 2982 2922 2978 0.980 0.999 1996 1940 2015 0.972 1.010
17 place = allotments 1838 1834 1837 0.998 0.999 1300 1296 1327 0.997 1.021
18 landuse = allotments 2805 2747 2801 0.979 0.999 1943 1889 1967 0.972 1.012
19 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 155 16 16 0.103 0.103 150 13 13 0.087 0.087
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
26 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
30 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
36 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
37 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
43 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
44 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
62 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
73 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 11 3 3 0.273 0.273 6 1 1 0.167 0.167
83 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
87 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
88 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
89 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
93 # infrastructure 576 110 111 0.191 0.193 489 109 110 0.223 0.225
94 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 building = service 2 0 0 0.000 0.000 2 0 0 0.000 0.000
96 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
97 power = * 409 2 2 0.005 0.005 326 2 2 0.006 0.006
98 substation = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 151 15 18 0.099 0.119 134 15 18 0.112 0.134
112 landuse = education 34 7 7 0.206 0.206 32 7 7 0.219 0.219
113 amenity = university 22 6 6 0.273 0.273 22 6 6 0.273 0.273
114 amenity = college 41 3 5 0.073 0.122 35 3 5 0.086 0.143
115 amenity = school 61 4 5 0.066 0.082 51 4 5 0.078 0.098
116 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
117 amenity = arts_centre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
118 amenity = music_school 3 0 0 0.000 0.000 3 0 0 0.000 0.000
119 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
120 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
121 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
127 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
130 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
136 healthcare = * 34 1 1 0.029 0.029 33 1 1 0.030 0.030
137 # government 144 15 16 0.104 0.111 141 15 15 0.106 0.106
138 amenity = fire_station 17 4 6 0.235 0.353 17 4 6 0.235 0.353
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 4 2 1 0.500 0.250 3 2 1 0.667 0.333
141 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
144 amenity = prison 2 1 1 0.500 0.500 2 1 1 0.500 0.500
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = mortuary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
148 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
152 amenity = social_facility 5 0 0 0.000 0.000 5 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 5 0 0 0.000 0.000 5 0 0 0.000 0.000
160 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
166 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
167 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
168 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 8 0 0 0.000 0.000 7 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
174 amenity = bureau_de_change 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 15 3 2 0.200 0.133 15 3 2 0.200 0.133
187 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 leisure = * 14 3 2 0.214 0.143 14 3 2 0.214 0.143
189 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
190 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
191 # office 16 1 1 0.062 0.062 14 1 1 0.071 0.071
192 office = * 16 1 1 0.062 0.062 14 1 1 0.071 0.071
193 # amenity 18 1 2 0.056 0.111 17 1 2 0.059 0.118
194 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
196 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
223 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
226 # building 83 5 4 0.060 0.048 81 5 4 0.062 0.049
227 building = yes 69 5 3 0.072 0.043 67 5 3 0.075 0.045
228 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
229 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
230 building = office 4 0 0 0.000 0.000 4 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
237 building:part = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
240 # TOTAL 4098 3057 3117 0.746 0.761 2982 2068 2146 0.693 0.720

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
11 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
16 # allotments 0 2917 4 0 59 1 0 1 1 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
17 place = allotments 0 1833 1 0 4 0 0 0 0 0.000 0.997 0.001 0.000 0.002 0.000 0.000 0.000 0.000
18 landuse = allotments 0 2742 4 0 57 1 0 1 1 0.000 0.977 0.001 0.000 0.020 0.000 0.000 0.000 0.000
19 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 16 1 6 0 1 0 0 64 0.000 0.182 0.011 0.068 0.000 0.011 0.000 0.000 0.727
24 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
30 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
35 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
36 landuse = * 0 0 1 6 0 0 0 0 37 0.000 0.000 0.023 0.136 0.000 0.000 0.000 0.000 0.841
37 # natural 0 1 0 2 0 0 2 0 19 0.000 0.042 0.000 0.083 0.000 0.000 0.083 0.000 0.792
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 2 0 0 1 0 13 0.000 0.000 0.000 0.125 0.000 0.000 0.062 0.000 0.812
42 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
43 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
55 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 105 21850 2 39 0 15 71 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 2 2091 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
62 highway = secondary 6 1406 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
63 highway = tertiary 88 16961 2 31 0 15 34 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
64 highway = unclassified 3 515 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
65 highway = residential 3 405 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 41 0 1 0 0 0 0 0 0.000 0.976 0.000 0.024 0.000 0.000 0.000 0.000 0.000
67 highway = track 3 88 0 1 0 0 2 0 0 0.032 0.936 0.000 0.011 0.000 0.000 0.021 0.000 0.000
68 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 149 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 9 1607 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
72 # public_transport 2 6 0 0 0 0 0 0 16 0.083 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.667
73 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
83 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
88 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
89 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
93 # infrastructure 17 242 1 19 1 2 2 0 548 0.020 0.291 0.001 0.023 0.001 0.002 0.002 0.000 0.659
94 amenity = fuel 15 0 0 0 0 0 0 0 127 0.106 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.894
95 building = service 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 29 0 11 1 0 1 0 329 0.000 0.078 0.000 0.030 0.003 0.000 0.003 0.000 0.887
97 power = * 0 0 1 2 0 0 0 0 109 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
98 substation = * 0 0 1 2 0 0 0 0 66 0.000 0.000 0.014 0.029 0.000 0.000 0.000 0.000 0.957
99 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
101 embankment = * 2 211 0 6 0 2 0 0 3 0.009 0.942 0.000 0.027 0.000 0.009 0.000 0.000 0.013
102 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
103 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 10 1 21 3 2 3 52 744 0.000 0.012 0.001 0.025 0.004 0.002 0.004 0.062 0.890
112 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
113 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
115 amenity = school 0 7 1 10 2 0 1 1 386 0.000 0.017 0.002 0.025 0.005 0.000 0.002 0.002 0.946
116 amenity = kindergarten 0 0 0 5 1 0 2 0 205 0.000 0.000 0.000 0.023 0.005 0.000 0.009 0.000 0.962
117 amenity = arts_centre 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 1 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.917
119 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
120 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
121 building = school 0 0 0 1 0 2 0 26 28 0.000 0.000 0.000 0.018 0.000 0.035 0.000 0.456 0.491
122 building = kindergarten 0 1 0 0 0 0 0 24 18 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.558 0.419
123 building = dormitory 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 6 1 5 2 0 0 0 243 0.000 0.023 0.004 0.019 0.008 0.000 0.000 0.000 0.946
127 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
128 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = clinic 0 0 1 1 1 0 0 0 44 0.000 0.000 0.021 0.021 0.021 0.000 0.000 0.000 0.936
130 amenity = doctors 0 6 0 1 0 0 0 0 12 0.000 0.316 0.000 0.053 0.000 0.000 0.000 0.000 0.632
131 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
135 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
136 healthcare = * 0 3 1 4 1 0 0 0 78 0.000 0.034 0.011 0.046 0.011 0.000 0.000 0.000 0.897
137 # government 0 6 0 54 0 1 2 4 278 0.000 0.017 0.000 0.157 0.000 0.003 0.006 0.012 0.806
138 amenity = fire_station 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
141 amenity = post_office 0 1 0 40 0 0 0 0 62 0.000 0.010 0.000 0.388 0.000 0.000 0.000 0.000 0.602
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
144 amenity = prison 0 1 0 1 0 0 0 0 1 0.000 0.333 0.000 0.333 0.000 0.000 0.000 0.000 0.333
145 amenity = courthouse 0 0 0 1 0 0 0 0 3 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.000 0.750
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 3 0 0 0 0 11 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.000 0.786
149 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
152 amenity = social_facility 0 2 0 0 0 0 0 0 13 0.000 0.133 0.000 0.000 0.000 0.000 0.000 0.000 0.867
153 amenity = public_building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 0 0 4 0 0 0 3 73 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.037 0.912
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 1 0 0 0 0 0 0 13 0.000 0.071 0.000 0.000 0.000 0.000 0.000 0.000 0.929
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 1 0 1 0 0 2 0.000 0.000 0.000 0.250 0.000 0.250 0.000 0.000 0.500
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 0 0 0 1 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.923
166 landuse = military 0 0 0 0 0 0 2 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.286 0.000 0.714
167 government = * 0 0 0 3 0 0 0 2 46 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.039 0.902
168 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 9 0 0 0 0 54 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.000 0.857
172 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 9 0 2 2 0 0 1 35 0.000 0.184 0.000 0.041 0.041 0.000 0.000 0.020 0.714
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 2 2 0 0 0 31 0.000 0.000 0.000 0.057 0.057 0.000 0.000 0.000 0.886
180 historic = * 0 9 0 0 1 0 0 1 5 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.062 0.312
181 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 # sport 0 0 1 3 0 0 0 0 41 0.000 0.000 0.022 0.067 0.000 0.000 0.000 0.000 0.911
187 amenity = sanatorium 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 0 1 3 0 0 0 0 37 0.000 0.000 0.024 0.073 0.000 0.000 0.000 0.000 0.902
189 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
190 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
191 # office 0 2 1 2 0 0 0 0 92 0.000 0.021 0.010 0.021 0.000 0.000 0.000 0.000 0.948
192 office = * 0 2 1 2 0 0 0 0 92 0.000 0.021 0.010 0.021 0.000 0.000 0.000 0.000 0.948
193 # amenity 15 8 0 6 1 0 0 3 211 0.061 0.033 0.000 0.025 0.004 0.000 0.000 0.012 0.865
194 amenity = cafe 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 2 0 1 0 0 0 0 1 0.000 0.500 0.000 0.250 0.000 0.000 0.000 0.000 0.250
196 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
199 shop = clothes 0 0 0 1 0 0 0 1 4 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.167 0.667
200 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
202 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
208 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
219 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
223 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
224 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 3 4 1 18 2 1 0 0 338 0.008 0.011 0.003 0.049 0.005 0.003 0.000 0.000 0.921
227 building = yes 1 4 1 14 1 0 0 0 244 0.004 0.015 0.004 0.053 0.004 0.000 0.000 0.000 0.921
228 building = retail 2 0 0 1 0 0 0 0 33 0.056 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.917
229 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 3 0 1 0 0 12 0.000 0.000 0.000 0.188 0.000 0.062 0.000 0.000 0.750
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 0 0 0 1 0 0 0 14 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.933
237 building:part = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 1 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.111 0.000 0.889
240 # TOTAL 122 24805 11 164 67 21 80 59 2194 0.004 0.901 0.000 0.006 0.002 0.001 0.003 0.002 0.080

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
11 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
12 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
13 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
16 # allotments 2983 2922 2978 0.980 0.998 2001 1943 2018 0.971 1.008
17 place = allotments 1838 1834 1837 0.998 0.999 1302 1298 1329 0.997 1.021
18 landuse = allotments 2806 2747 2801 0.979 0.998 1948 1892 1970 0.971 1.011
19 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 88 24 23 0.273 0.261 84 21 20 0.250 0.238
24 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
25 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 6 0 0 0.000 0.000 6 0 0 0.000 0.000
29 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
30 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
31 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
32 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
35 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
36 landuse = * 44 7 6 0.159 0.136 44 7 6 0.159 0.136
37 # natural 24 5 3 0.208 0.125 24 5 3 0.208 0.125
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 16 3 2 0.188 0.125 16 3 2 0.188 0.125
42 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
43 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
55 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 22100 22082 22009 0.999 0.996 4820 4805 4770 0.997 0.990
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
61 highway = primary 2100 2100 2093 1.000 0.997 76 76 75 1.000 0.987
62 highway = secondary 1436 1436 1412 1.000 0.983 164 163 158 0.994 0.963
63 highway = tertiary 17149 17131 17095 0.999 0.997 4413 4401 4374 0.997 0.991
64 highway = unclassified 525 525 521 1.000 0.992 297 296 294 0.997 0.990
65 highway = residential 408 408 408 1.000 1.000 288 288 288 1.000 1.000
66 highway = service 42 42 42 1.000 1.000 33 33 33 1.000 1.000
67 highway = track 94 94 92 1.000 0.979 74 74 73 1.000 0.986
68 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 149 149 149 1.000 1.000 68 68 68 1.000 1.000
71 bridge = * 1623 1623 1620 1.000 0.998 1050 1049 1045 0.999 0.995
72 # public_transport 24 8 8 0.333 0.333 20 6 6 0.300 0.300
73 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
83 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
87 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
88 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
89 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
93 # infrastructure 832 283 281 0.340 0.338 627 122 120 0.195 0.191
94 amenity = fuel 142 15 15 0.106 0.106 110 15 15 0.136 0.136
95 building = service 6 0 0 0.000 0.000 6 0 0 0.000 0.000
96 barrier = * 371 41 41 0.111 0.111 369 40 40 0.108 0.108
97 power = * 112 3 2 0.027 0.018 103 3 2 0.029 0.019
98 substation = * 69 3 2 0.043 0.029 69 3 2 0.043 0.029
99 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
101 embankment = * 224 221 221 0.987 0.987 63 61 61 0.968 0.968
102 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
103 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 836 37 88 0.044 0.105 831 37 88 0.045 0.106
112 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
113 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
114 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
115 amenity = school 408 19 20 0.047 0.049 408 19 20 0.047 0.049
116 amenity = kindergarten 213 7 6 0.033 0.028 212 7 6 0.033 0.028
117 amenity = arts_centre 11 0 0 0.000 0.000 11 0 0 0.000 0.000
118 amenity = music_school 12 0 1 0.000 0.083 12 0 1 0.000 0.083
119 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
120 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
121 building = school 57 3 29 0.053 0.509 57 3 29 0.053 0.509
122 building = kindergarten 43 1 25 0.023 0.581 43 1 25 0.023 0.581
123 building = dormitory 14 0 0 0.000 0.000 14 0 0 0.000 0.000
124 office = educational_institution 2 0 0 0.000 0.000 2 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 257 12 13 0.047 0.051 246 11 12 0.045 0.049
127 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
128 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
129 amenity = clinic 47 2 2 0.043 0.043 45 2 2 0.044 0.044
130 amenity = doctors 19 7 7 0.368 0.368 18 6 6 0.333 0.333
131 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
132 amenity = veterinary 4 0 0 0.000 0.000 4 0 0 0.000 0.000
133 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
134 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
135 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
136 healthcare = * 87 8 8 0.092 0.092 84 7 7 0.083 0.083
137 # government 345 63 65 0.183 0.188 335 54 56 0.161 0.167
138 amenity = fire_station 14 0 0 0.000 0.000 14 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 14 1 1 0.071 0.071 14 1 1 0.071 0.071
141 amenity = post_office 103 41 41 0.398 0.398 94 32 32 0.340 0.340
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
144 amenity = prison 3 2 2 0.667 0.667 3 2 2 0.667 0.667
145 amenity = courthouse 4 1 1 0.250 0.250 4 1 1 0.250 0.250
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = library 14 3 3 0.214 0.214 14 3 3 0.214 0.214
149 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 18 2 2 0.111 0.111 18 2 2 0.111 0.111
152 amenity = social_facility 15 2 2 0.133 0.133 15 2 2 0.133 0.133
153 amenity = public_building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = public_bath 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 amenity = vehicle_inspection 6 0 0 0.000 0.000 6 0 0 0.000 0.000
156 office = government 80 4 7 0.050 0.087 80 4 7 0.050 0.087
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 office = research 14 1 1 0.071 0.071 14 1 1 0.071 0.071
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 4 2 2 0.500 0.500 4 2 2 0.500 0.500
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 office = notary 3 0 0 0.000 0.000 3 0 0 0.000 0.000
165 building = public 13 0 1 0.000 0.077 13 0 1 0.000 0.077
166 landuse = military 7 2 0 0.286 0.000 7 2 0 0.286 0.000
167 government = * 51 3 5 0.059 0.098 51 3 5 0.059 0.098
168 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 63 9 9 0.143 0.143 63 9 9 0.143 0.143
172 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
173 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
174 amenity = bureau_de_change 7 0 0 0.000 0.000 7 0 0 0.000 0.000
175 # tourism 49 11 14 0.224 0.286 41 3 6 0.073 0.146
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 35 2 4 0.057 0.114 35 2 4 0.057 0.114
180 historic = * 16 9 11 0.562 0.688 8 1 3 0.125 0.375
181 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
186 # sport 45 4 3 0.089 0.067 45 4 3 0.089 0.067
187 amenity = sanatorium 4 0 0 0.000 0.000 4 0 0 0.000 0.000
188 leisure = * 41 4 3 0.098 0.073 41 4 3 0.098 0.073
189 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
190 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
191 # office 97 5 4 0.052 0.041 93 5 4 0.054 0.043
192 office = * 97 5 4 0.052 0.041 93 5 4 0.054 0.043
193 # amenity 244 29 33 0.119 0.135 223 29 31 0.130 0.139
194 amenity = cafe 18 0 0 0.000 0.000 17 0 0 0.000 0.000
195 amenity = fast_food 4 3 3 0.750 0.750 4 3 3 0.750 0.750
196 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
197 amenity = bar 6 0 0 0.000 0.000 6 0 0 0.000 0.000
198 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
199 shop = clothes 6 1 2 0.167 0.333 6 1 2 0.167 0.333
200 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
201 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
202 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
203 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
204 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
205 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
206 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
207 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
208 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
209 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
212 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
217 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
218 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
219 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
222 amenity = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
223 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
224 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
225 club = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
226 # building 367 27 28 0.074 0.076 364 26 27 0.071 0.074
227 building = yes 265 20 20 0.075 0.075 264 19 19 0.072 0.072
228 building = retail 36 3 3 0.083 0.083 35 3 3 0.086 0.086
229 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
230 building = office 16 4 4 0.250 0.250 16 4 4 0.250 0.250
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
236 building = * 15 0 1 0.000 0.067 15 0 1 0.000 0.067
237 building:part = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 9 1 0 0.111 0.000 9 1 0 0.111 0.000
240 # TOTAL 27523 25203 25238 0.916 0.917 9139 6929 7018 0.758 0.768

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 2978 1 0 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001
17 place = allotments 0 1835 1 0 0 0 0 0 2 0.000 0.998 0.001 0.000 0.000 0.000 0.000 0.000 0.001
18 landuse = allotments 0 2801 1 0 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001
19 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
227 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 0 2978 1 1 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
16 # allotments 2981 2979 2978 0.999 0.999 6 5 5 0.833 0.833
17 place = allotments 1838 1836 1835 0.999 0.998 5 4 4 0.800 0.800
18 landuse = allotments 2804 2802 2801 0.999 0.999 6 5 5 0.833 0.833
19 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
227 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 2982 2980 2979 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 76 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 0 0 0 0 0 0 0 4397 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 775 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 0 0 0 0 0 0 0 511 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 4155 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 1234 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
223 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
227 building = yes 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 34 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 0 0 0 0 0 0 0 0 4406 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 83 0 0 0.000 0.000 5 0 0 0.000 0.000
88 landuse = industrial 76 0 0 0.000 0.000 4 0 0 0.000 0.000
89 building = industrial 6 0 0 0.000 0.000 2 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
93 # infrastructure 4397 0 0 0.000 0.000 38 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 775 0 0 0.000 0.000 23 0 0 0.000 0.000
96 barrier = * 511 0 0 0.000 0.000 6 0 0 0.000 0.000
97 power = * 4155 0 0 0.000 0.000 30 0 0 0.000 0.000
98 substation = * 1234 0 0 0.000 0.000 24 0 0 0.000 0.000
99 pipeline = * 89 0 0 0.000 0.000 6 0 0 0.000 0.000
100 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
223 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 53 0 0 0.000 0.000 10 0 0 0.000 0.000
227 building = yes 19 0 0 0.000 0.000 9 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 34 0 0 0.000 0.000 3 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 4406 0 0 0.000 0.000 42 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 5 0 0 0 0 304 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
24 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = commercial 0 0 0 4 0 0 0 0 51 0.000 0.000 0.000 0.073 0.000 0.000 0.000 0.000 0.927
26 landuse = construction 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
31 leisure = park 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 leisure = garden 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 0 0 0 0 0 0 75 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 # natural 0 0 0 0 0 0 0 0 200 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 0 0 0 0 0 0 0 173 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 9 0 1265 20 0 6 0 10220 0.000 0.001 0.000 0.110 0.002 0.000 0.001 0.000 0.887
73 highway = bus_stop 0 0 0 637 9 0 0 0 4179 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
74 type = route 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = route_master 0 8 0 0 0 0 3 0 431 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.975
76 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 type = public_transport 0 1 0 0 0 0 0 0 530 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
78 building = train_station 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 56 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 1 0 1265 20 0 0 0 7732 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.857
83 route = * 0 0 0 0 0 0 3 0 975 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
84 route_master = * 0 8 0 0 0 0 3 0 440 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.976
85 railway = * 0 0 0 0 0 0 0 0 1053 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 # industrial 0 0 0 2 0 0 1 0 519 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
88 landuse = industrial 0 0 0 2 0 0 1 0 318 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.991
89 building = industrial 0 0 0 0 0 0 0 0 101 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 0 0 0 0 0 0 0 148 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 0 3 0 492 40 3 0 2 3795 0.000 0.001 0.000 0.113 0.009 0.001 0.000 0.000 0.875
94 amenity = fuel 0 0 0 5 0 0 0 1 1012 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
95 building = service 0 0 0 318 34 0 0 1 599 0.000 0.000 0.000 0.334 0.036 0.000 0.000 0.001 0.629
96 barrier = * 0 0 0 2 5 0 0 0 725 0.000 0.000 0.000 0.003 0.007 0.000 0.000 0.000 0.990
97 power = * 0 3 0 401 37 0 0 1 2011 0.000 0.001 0.000 0.163 0.015 0.000 0.000 0.000 0.820
98 substation = * 0 0 0 467 30 3 0 1 1259 0.000 0.000 0.000 0.265 0.017 0.002 0.000 0.001 0.715
99 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
100 man_made = * 0 0 0 0 1 0 0 0 531 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
101 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
103 amenity = place_of_worship 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 religion = * 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 2 0 0 0 0 0 0 323 0.000 0.006 0.000 0.000 0.000 0.000 0.000 0.000 0.994
112 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
113 amenity = university 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 2 0 0 0 0 0 0 19 0.000 0.095 0.000 0.000 0.000 0.000 0.000 0.000 0.905
115 amenity = school 0 0 0 0 0 0 0 0 43 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # healthcare 0 0 0 1 1 2 0 0 2828 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
127 amenity = hospital 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = pharmacy 0 0 0 1 0 2 0 0 1618 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
129 amenity = clinic 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
130 amenity = doctors 0 0 0 0 0 0 0 0 57 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 emergency = * 0 0 0 0 0 0 0 0 941 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 1 0 0 1080 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
137 # government 0 323 0 319 0 3 6 0 876 0.000 0.212 0.000 0.209 0.000 0.002 0.004 0.000 0.574
138 amenity = fire_station 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = townhall 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = post_office 0 267 0 142 0 0 0 0 350 0.000 0.352 0.000 0.187 0.000 0.000 0.000 0.000 0.461
142 amenity = post_box 0 55 0 175 0 2 4 0 105 0.000 0.161 0.000 0.513 0.000 0.006 0.012 0.000 0.308
143 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = customs 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = library 0 0 0 1 0 0 1 0 43 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.956
149 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 45 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 1 0 1 0 0 1 0 63 0.000 0.015 0.000 0.015 0.000 0.000 0.015 0.000 0.955
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 office = foundation 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 1 0 0 4 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.000 0.800
165 building = public 0 1 0 0 0 0 0 0 28 0.000 0.034 0.000 0.000 0.000 0.000 0.000 0.000 0.966
166 landuse = military 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 1 0 0 0 0 37 0.000 0.000 0.000 0.026 0.000 0.000 0.000 0.000 0.974
168 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 30 1 1 37 53 11 0 0 3636 0.008 0.000 0.000 0.010 0.014 0.003 0.000 0.000 0.965
172 amenity = atm 29 1 1 36 53 6 0 0 2412 0.011 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
173 amenity = bank 1 0 0 1 0 5 0 0 1056 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.993
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 168 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 0 0 0 0 0 0 0 747 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 tourism = * 0 0 0 0 0 0 0 0 732 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 # sport 0 0 0 0 0 0 0 0 222 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 0 0 0 0 0 0 0 211 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 0 0 2 0 0 0 0 794 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
192 office = * 0 0 0 2 0 0 0 0 794 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
193 # amenity 10 5 0 44 88 3 51 0 11910 0.001 0.000 0.000 0.004 0.007 0.000 0.004 0.000 0.983
194 amenity = cafe 0 0 0 1 0 0 0 0 374 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
195 amenity = fast_food 0 1 0 0 0 0 0 0 306 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
196 amenity = restaurant 0 0 0 0 0 0 0 0 50 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 0 0 0 3 0 1 1 0 2889 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
199 shop = clothes 0 0 0 0 0 0 0 0 417 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = car_repair 0 1 0 0 1 0 0 0 232 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
201 shop = hairdresser 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 shop = chemist 0 0 0 0 0 0 0 0 588 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = supermarket 0 0 0 0 0 0 0 0 592 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 322 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 0 0 14 1 0 0 0 90 0.000 0.000 0.000 0.133 0.010 0.000 0.000 0.000 0.857
208 shop = doityourself 0 0 0 0 0 0 0 0 113 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 313 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
215 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 0 0 0 0 0 119 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 281 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 0 0 0 0 76 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
219 shop = butcher 0 1 0 0 0 0 0 0 98 0.000 0.010 0.000 0.000 0.000 0.000 0.000 0.000 0.990
220 shop = cosmetics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 10 2 0 2 86 2 0 0 1686 0.006 0.001 0.000 0.001 0.048 0.001 0.000 0.000 0.943
223 shop = * 0 1 0 16 0 0 46 0 2242 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
224 clothes = * 0 0 0 0 0 0 0 0 190 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 1 86 0 61 0 1 3 1 3035 0.000 0.027 0.000 0.019 0.000 0.000 0.001 0.000 0.952
227 building = yes 1 83 0 45 0 0 1 1 1751 0.001 0.044 0.000 0.024 0.000 0.000 0.001 0.001 0.930
228 building = retail 0 0 0 4 0 1 2 0 712 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
229 building = commercial 0 1 0 0 0 0 0 0 41 0.000 0.024 0.000 0.000 0.000 0.000 0.000 0.000 0.976
230 building = office 0 0 0 1 0 0 0 0 26 0.000 0.000 0.000 0.037 0.000 0.000 0.000 0.000 0.963
231 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
232 building = apartments 0 0 0 0 0 0 0 0 220 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = construction 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 2 0 10 0 0 0 0 126 0.000 0.014 0.000 0.072 0.000 0.000 0.000 0.000 0.913
237 building:part = * 0 0 0 1 0 0 0 0 46 0.000 0.000 0.000 0.021 0.000 0.000 0.000 0.000 0.979
238 entrance = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 40 343 1 2160 202 22 65 2 35742 0.001 0.009 0.000 0.056 0.005 0.001 0.002 0.000 0.927

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 8 0 0 0.000 0.000 8 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 14 0 0 0.000 0.000 8 0 0 0.000 0.000
17 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 landuse = allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 309 5 5 0.016 0.016 217 3 3 0.014 0.014
24 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
25 landuse = commercial 55 4 4 0.073 0.073 24 3 3 0.125 0.125
26 landuse = construction 29 0 0 0.000 0.000 24 0 0 0.000 0.000
27 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = farmyard 83 0 0 0.000 0.000 47 0 0 0.000 0.000
29 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
30 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
31 leisure = park 12 0 0 0.000 0.000 12 0 0 0.000 0.000
32 leisure = garden 6 0 0 0.000 0.000 6 0 0 0.000 0.000
33 amenity = marketplace 21 0 0 0.000 0.000 20 0 0 0.000 0.000
34 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
35 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
36 landuse = * 75 0 0 0.000 0.000 68 0 0 0.000 0.000
37 # natural 200 0 0 0.000 0.000 34 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
41 leisure = nature_reserve 10 0 0 0.000 0.000 7 0 0 0.000 0.000
42 boundary = * 173 0 0 0.000 0.000 17 0 0 0.000 0.000
43 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
44 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
45 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
56 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
57 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
58 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 1 0 0 0.000 0.000 1 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
71 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
72 # public_transport 11520 1280 1294 0.111 0.112 171 5 4 0.029 0.023
73 highway = bus_stop 4825 637 646 0.132 0.134 69 2 3 0.029 0.043
74 type = route 96 0 0 0.000 0.000 6 0 0 0.000 0.000
75 type = route_master 442 11 8 0.025 0.018 27 2 1 0.074 0.037
76 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
77 type = public_transport 531 1 1 0.002 0.002 7 1 1 0.143 0.143
78 building = train_station 30 0 0 0.000 0.000 8 0 0 0.000 0.000
79 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
80 amenity = bus_station 56 0 0 0.000 0.000 23 0 0 0.000 0.000
81 amenity = ferry_terminal 8 0 0 0.000 0.000 4 0 0 0.000 0.000
82 public_transport = * 9018 1266 1286 0.140 0.143 97 3 4 0.031 0.041
83 route = * 978 3 0 0.003 0.000 51 2 0 0.039 0.000
84 route_master = * 451 11 8 0.024 0.018 28 2 1 0.071 0.036
85 railway = * 1053 0 0 0.000 0.000 22 0 0 0.000 0.000
86 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
87 # industrial 522 3 2 0.006 0.004 283 2 1 0.007 0.004
88 landuse = industrial 321 3 2 0.009 0.006 197 2 1 0.010 0.005
89 building = industrial 101 0 0 0.000 0.000 78 0 0 0.000 0.000
90 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 148 0 0 0.000 0.000 74 0 0 0.000 0.000
93 # infrastructure 4335 498 540 0.115 0.125 589 16 19 0.027 0.032
94 amenity = fuel 1018 5 6 0.005 0.006 75 3 4 0.040 0.053
95 building = service 952 318 353 0.334 0.371 80 8 9 0.100 0.113
96 barrier = * 732 2 7 0.003 0.010 164 1 1 0.006 0.006
97 power = * 2453 404 442 0.165 0.180 177 9 9 0.051 0.051
98 substation = * 1760 470 501 0.267 0.285 100 12 13 0.120 0.130
99 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
100 man_made = * 532 0 1 0.000 0.002 227 0 1 0.000 0.004
101 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
102 # religion 16 1 0 0.062 0.000 14 1 0 0.071 0.000
103 amenity = place_of_worship 5 1 0 0.200 0.000 5 1 0 0.200 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 religion = * 16 1 0 0.062 0.000 14 1 0 0.071 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 325 2 2 0.006 0.006 191 2 2 0.010 0.010
112 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
113 amenity = university 38 0 0 0.000 0.000 18 0 0 0.000 0.000
114 amenity = college 21 2 2 0.095 0.095 15 2 2 0.133 0.133
115 amenity = school 43 0 0 0.000 0.000 35 0 0 0.000 0.000
116 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
117 amenity = arts_centre 6 0 0 0.000 0.000 5 0 0 0.000 0.000
118 amenity = music_school 4 0 0 0.000 0.000 4 0 0 0.000 0.000
119 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
120 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
121 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
122 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
123 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
124 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
125 faculty = * 20 0 0 0.000 0.000 3 0 0 0.000 0.000
126 # healthcare 2832 3 4 0.001 0.001 604 3 4 0.005 0.007
127 amenity = hospital 45 0 0 0.000 0.000 36 0 0 0.000 0.000
128 amenity = pharmacy 1621 3 3 0.002 0.002 347 3 3 0.009 0.009
129 amenity = clinic 81 0 1 0.000 0.012 57 0 1 0.000 0.018
130 amenity = doctors 57 0 0 0.000 0.000 40 0 0 0.000 0.000
131 amenity = dentist 49 0 0 0.000 0.000 48 0 0 0.000 0.000
132 amenity = veterinary 23 0 0 0.000 0.000 21 0 0 0.000 0.000
133 building = hospital 22 0 0 0.000 0.000 14 0 0 0.000 0.000
134 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
135 emergency = * 941 0 0 0.000 0.000 71 0 0 0.000 0.000
136 healthcare = * 1081 1 1 0.001 0.001 346 1 1 0.003 0.003
137 # government 1527 651 645 0.426 0.422 363 9 7 0.025 0.019
138 amenity = fire_station 41 0 0 0.000 0.000 22 0 0 0.000 0.000
139 amenity = ranger_station 23 0 0 0.000 0.000 20 0 0 0.000 0.000
140 amenity = townhall 7 0 0 0.000 0.000 7 0 0 0.000 0.000
141 amenity = post_office 759 409 409 0.539 0.539 26 3 3 0.115 0.115
142 amenity = post_box 341 236 232 0.692 0.680 11 3 3 0.273 0.273
143 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
144 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
145 amenity = courthouse 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 amenity = customs 3 0 0 0.000 0.000 2 0 0 0.000 0.000
147 amenity = mortuary 2 0 0 0.000 0.000 2 0 0 0.000 0.000
148 amenity = library 45 2 1 0.044 0.022 38 2 1 0.053 0.026
149 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
150 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
151 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
152 amenity = social_facility 17 0 0 0.000 0.000 16 0 0 0.000 0.000
153 amenity = public_building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
154 amenity = public_bath 7 0 0 0.000 0.000 7 0 0 0.000 0.000
155 amenity = vehicle_inspection 45 0 0 0.000 0.000 41 0 0 0.000 0.000
156 office = government 66 3 2 0.045 0.030 58 3 2 0.052 0.034
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 4 0 0 0.000 0.000 4 0 0 0.000 0.000
159 office = research 16 0 0 0.000 0.000 11 0 0 0.000 0.000
160 office = forestry 2 0 0 0.000 0.000 2 0 0 0.000 0.000
161 office = energy_supplier 12 0 0 0.000 0.000 5 0 0 0.000 0.000
162 office = utility 2 0 0 0.000 0.000 2 0 0 0.000 0.000
163 office = foundation 4 0 0 0.000 0.000 4 0 0 0.000 0.000
164 office = notary 5 1 1 0.200 0.200 4 1 1 0.250 0.250
165 building = public 29 1 1 0.034 0.034 26 1 1 0.038 0.038
166 landuse = military 4 0 0 0.000 0.000 4 0 0 0.000 0.000
167 government = * 38 1 1 0.026 0.026 34 1 1 0.029 0.029
168 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 3769 80 132 0.021 0.035 178 13 15 0.073 0.084
172 amenity = atm 2538 73 125 0.029 0.049 135 11 13 0.081 0.096
173 amenity = bank 1063 7 7 0.007 0.007 82 6 6 0.073 0.073
174 amenity = bureau_de_change 168 0 0 0.000 0.000 35 0 0 0.000 0.000
175 # tourism 747 0 0 0.000 0.000 612 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 2 0 0 0.000 0.000 2 0 0 0.000 0.000
179 tourism = * 732 0 0 0.000 0.000 598 0 0 0.000 0.000
180 historic = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 68 0 0 0.000 0.000 35 0 0 0.000 0.000
184 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
185 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
186 # sport 222 0 0 0.000 0.000 185 0 0 0.000 0.000
187 amenity = sanatorium 12 0 0 0.000 0.000 11 0 0 0.000 0.000
188 leisure = * 211 0 0 0.000 0.000 176 0 0 0.000 0.000
189 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
190 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
191 # office 796 2 2 0.003 0.003 288 2 2 0.007 0.007
192 office = * 796 2 2 0.003 0.003 288 2 2 0.007 0.007
193 # amenity 12111 113 150 0.009 0.012 4020 18 18 0.004 0.004
194 amenity = cafe 375 1 1 0.003 0.003 271 1 1 0.004 0.004
195 amenity = fast_food 307 1 1 0.003 0.003 148 1 1 0.007 0.007
196 amenity = restaurant 50 0 0 0.000 0.000 46 0 0 0.000 0.000
197 amenity = bar 38 0 0 0.000 0.000 33 0 0 0.000 0.000
198 shop = convenience 2894 5 4 0.002 0.001 661 4 3 0.006 0.005
199 shop = clothes 417 0 0 0.000 0.000 151 0 0 0.000 0.000
200 shop = car_repair 234 1 2 0.004 0.009 221 1 2 0.005 0.009
201 shop = hairdresser 135 0 0 0.000 0.000 118 0 0 0.000 0.000
202 shop = chemist 588 0 0 0.000 0.000 39 0 0 0.000 0.000
203 shop = supermarket 592 0 0 0.000 0.000 85 0 0 0.000 0.000
204 shop = car_parts 322 0 0 0.000 0.000 152 0 0 0.000 0.000
205 shop = furniture 83 0 0 0.000 0.000 73 0 0 0.000 0.000
206 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
207 shop = kiosk 105 14 15 0.133 0.143 33 4 4 0.121 0.121
208 shop = doityourself 113 0 0 0.000 0.000 103 0 0 0.000 0.000
209 shop = pet 305 0 0 0.000 0.000 59 0 0 0.000 0.000
210 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
211 shop = beauty 68 0 0 0.000 0.000 64 0 0 0.000 0.000
212 shop = mobile_phone 313 0 0 0.000 0.000 41 0 0 0.000 0.000
213 shop = shoes 112 0 0 0.000 0.000 30 0 0 0.000 0.000
214 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
215 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
216 shop = alcohol 119 0 0 0.000 0.000 58 0 0 0.000 0.000
217 shop = jewelry 281 0 0 0.000 0.000 24 0 0 0.000 0.000
218 shop = mall 76 0 0 0.000 0.000 41 0 0 0.000 0.000
219 shop = butcher 99 1 1 0.010 0.010 70 1 1 0.014 0.014
220 shop = cosmetics 29 0 0 0.000 0.000 25 0 0 0.000 0.000
221 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
222 amenity = * 1788 16 102 0.009 0.057 686 4 6 0.006 0.009
223 shop = * 2305 63 17 0.027 0.007 1063 5 4 0.005 0.004
224 clothes = * 190 0 0 0.000 0.000 57 0 0 0.000 0.000
225 club = * 6 0 0 0.000 0.000 6 0 0 0.000 0.000
226 # building 3188 152 150 0.048 0.047 1730 14 14 0.008 0.008
227 building = yes 1882 130 130 0.069 0.069 1130 9 9 0.008 0.008
228 building = retail 719 7 5 0.010 0.007 325 2 2 0.006 0.006
229 building = commercial 42 1 1 0.024 0.024 32 1 1 0.031 0.031
230 building = office 27 1 1 0.037 0.037 21 1 1 0.048 0.048
231 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
232 building = apartments 220 0 0 0.000 0.000 197 0 0 0.000 0.000
233 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
234 building = construction 15 0 0 0.000 0.000 12 0 0 0.000 0.000
235 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
236 building = * 138 12 12 0.087 0.087 89 4 4 0.045 0.045
237 building:part = * 47 1 1 0.021 0.021 36 1 1 0.028 0.028
238 entrance = * 9 0 0 0.000 0.000 8 0 0 0.000 0.000
239 # other 89 0 0 0.000 0.000 40 0 0 0.000 0.000
240 # TOTAL 38577 2631 2769 0.068 0.072 7232 66 67 0.009 0.009

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 2 0 0 3 0 0 0 0 44 0.041 0.000 0.000 0.061 0.000 0.000 0.000 0.000 0.898
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 2 0 0 2 0 0 0 0 37 0.049 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.902
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
45 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 2 0 0 19 31 0 0 0 880 0.002 0.000 0.000 0.020 0.033 0.000 0.000 0.000 0.944
94 amenity = fuel 2 0 0 19 31 0 0 0 879 0.002 0.000 0.000 0.020 0.033 0.000 0.000 0.000 0.944
95 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 67 0 0 0 0 91 0.000 0.000 0.000 0.424 0.000 0.000 0.000 0.000 0.576
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 67 0 0 0 0 70 0.000 0.000 0.000 0.489 0.000 0.000 0.000 0.000 0.511
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 67 0 0 0 0 58 0.000 0.000 0.000 0.536 0.000 0.000 0.000 0.000 0.464
137 # government 0 166 0 4 1 0 0 0 31 0.000 0.822 0.000 0.020 0.005 0.000 0.000 0.000 0.153
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 166 0 0 0 0 0 0 18 0.000 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.098
142 amenity = post_box 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 office = notary 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 590 1 2 313 8 1 0 0 602 0.389 0.001 0.001 0.206 0.005 0.001 0.000 0.000 0.397
172 amenity = atm 312 0 1 175 2 1 0 0 187 0.460 0.000 0.001 0.258 0.003 0.001 0.000 0.000 0.276
173 amenity = bank 275 1 1 138 6 0 0 0 400 0.335 0.001 0.001 0.168 0.007 0.000 0.000 0.000 0.487
174 amenity = bureau_de_change 3 0 0 0 0 0 0 0 15 0.167 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.833
175 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 1 0 0 127 0 0 0 0 43 0.006 0.000 0.000 0.743 0.000 0.000 0.000 0.000 0.251
192 office = * 1 0 0 127 0 0 0 0 43 0.006 0.000 0.000 0.743 0.000 0.000 0.000 0.000 0.251
193 # amenity 1 1 10 278 137 0 0 8 2142 0.000 0.000 0.004 0.108 0.053 0.000 0.000 0.003 0.831
194 amenity = cafe 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 0 0 0 82 0 0 0 173 0.000 0.000 0.000 0.000 0.322 0.000 0.000 0.000 0.678
196 amenity = restaurant 0 0 0 0 1 0 0 0 5 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.833
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 6 20 0 0 6 1011 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.006 0.969
199 shop = clothes 0 1 10 1 1 0 0 0 5 0.000 0.056 0.556 0.056 0.056 0.000 0.000 0.000 0.278
200 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 259 0 0 0 0 3 0.000 0.000 0.000 0.989 0.000 0.000 0.000 0.000 0.011
203 shop = supermarket 0 0 0 0 24 0 0 2 139 0.000 0.000 0.000 0.000 0.145 0.000 0.000 0.012 0.842
204 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
208 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
214 shop = newsagent 0 0 0 0 0 0 0 0 111 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 1 0 0 1 0 0 0 0 211 0.005 0.000 0.000 0.005 0.000 0.000 0.000 0.000 0.991
223 shop = * 0 0 0 6 7 0 0 0 326 0.000 0.000 0.000 0.018 0.021 0.000 0.000 0.000 0.962
224 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 33 58 0 62 38 0 0 4 508 0.047 0.083 0.000 0.088 0.054 0.000 0.000 0.006 0.723
227 building = yes 32 53 0 48 27 0 0 3 317 0.067 0.110 0.000 0.100 0.056 0.000 0.000 0.006 0.660
228 building = retail 0 1 0 3 10 0 0 0 117 0.000 0.008 0.000 0.023 0.076 0.000 0.000 0.000 0.893
229 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
230 building = office 0 0 0 6 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
236 building = * 0 2 0 0 1 0 0 0 53 0.000 0.036 0.000 0.000 0.018 0.000 0.000 0.000 0.946
237 building:part = * 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
238 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
240 # TOTAL 593 168 12 789 173 1 0 8 3433 0.115 0.032 0.002 0.152 0.033 0.000 0.000 0.002 0.663

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 49 5 5 0.102 0.102 6 3 3 0.500 0.500
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 41 4 4 0.098 0.098 6 3 3 0.500 0.500
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
45 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
88 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
89 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 932 21 52 0.023 0.056 23 3 4 0.130 0.174
94 amenity = fuel 931 21 52 0.023 0.056 22 3 4 0.136 0.182
95 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 158 67 67 0.424 0.424 27 2 2 0.074 0.074
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 137 67 67 0.489 0.489 23 2 2 0.087 0.087
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 10 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 125 67 67 0.536 0.536 25 2 2 0.080 0.080
137 # government 202 170 171 0.842 0.847 11 3 4 0.273 0.364
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 184 166 166 0.902 0.902 4 1 1 0.250 0.250
142 amenity = post_box 7 0 0 0.000 0.000 1 0 0 0.000 0.000
143 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 1 1 1 1.000 1.000 1 1 1 1.000 1.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 2 0 1 0.000 0.500 1 0 1 0.000 1.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 1 1 1 1.000 1.000 1 1 1 1.000 1.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 3 0 0 0.000 0.000 2 0 0 0.000 0.000
164 office = notary 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 building = public 2 2 2 1.000 1.000 2 2 2 1.000 1.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 1517 907 913 0.598 0.602 43 24 23 0.558 0.535
172 amenity = atm 678 489 490 0.721 0.723 32 18 17 0.562 0.531
173 amenity = bank 821 415 420 0.505 0.512 32 23 23 0.719 0.719
174 amenity = bureau_de_change 18 3 3 0.167 0.167 2 1 1 0.500 0.500
175 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 171 128 128 0.749 0.749 13 2 2 0.154 0.154
192 office = * 171 128 128 0.749 0.749 13 2 2 0.154 0.154
193 # amenity 2577 290 425 0.113 0.165 164 8 18 0.049 0.110
194 amenity = cafe 8 0 0 0.000 0.000 4 0 0 0.000 0.000
195 amenity = fast_food 255 0 82 0.000 0.322 16 0 8 0.000 0.500
196 amenity = restaurant 6 0 1 0.000 0.167 6 0 1 0.000 0.167
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 1043 6 32 0.006 0.031 28 1 3 0.036 0.107
199 shop = clothes 18 12 3 0.667 0.167 6 2 2 0.333 0.333
200 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 262 259 259 0.989 0.989 3 3 2 1.000 0.667
203 shop = supermarket 165 0 26 0.000 0.158 15 0 1 0.000 0.067
204 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
205 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
208 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
209 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
210 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 105 0 0 0.000 0.000 5 0 0 0.000 0.000
213 shop = shoes 3 1 1 0.333 0.333 3 1 1 0.333 0.333
214 shop = newsagent 111 0 0 0.000 0.000 6 0 0 0.000 0.000
215 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
216 shop = alcohol 3 1 1 0.333 0.333 2 1 1 0.500 0.500
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
220 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 213 2 2 0.009 0.009 22 2 2 0.091 0.091
223 shop = * 339 6 13 0.018 0.038 52 2 3 0.038 0.058
224 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 703 153 195 0.218 0.277 70 14 18 0.200 0.257
227 building = yes 480 133 163 0.277 0.340 53 13 17 0.245 0.321
228 building = retail 131 4 14 0.031 0.107 31 3 6 0.097 0.194
229 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
230 building = office 6 6 6 1.000 1.000 4 4 4 1.000 1.000
231 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
236 building = * 56 2 3 0.036 0.054 9 1 2 0.111 0.222
237 building:part = * 3 1 1 0.333 0.333 3 1 1 0.333 0.333
238 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
239 # other 0 0 0 0.000 0.000 0 0 0 0.000 0.000
240 # TOTAL 5177 1563 1732 0.302 0.335 260 38 48 0.146 0.185

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 # public_transport 0 0 0 4 1 0 9 0 1509 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991
73 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 public_transport = * 0 0 0 0 0 0 0 0 391 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
84 route_master = * 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
85 railway = * 0 0 0 4 0 0 0 0 998 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
86 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 office = construction_company 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 # infrastructure 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 cemetery = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 faculty = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 amenity = fire_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 amenity = townhall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = post_box 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 amenity = prison 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 amenity = customs 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 amenity = public_building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = public_bath 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 office = newspaper 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = research 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = forestry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 amenity = fountain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # amenity 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
206 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
207 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
208 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
209 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
210 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
211 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
213 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
214 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
215 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
216 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
217 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
218 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
219 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
222 amenity = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
223 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
224 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
225 club = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
226 # building 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
227 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
228 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
229 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
230 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
231 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
232 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
233 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
234 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
235 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
236 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
237 building:part = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
238 entrance = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
239 # other 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 0 0 0 4 1 0 9 0 1558 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
56 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
71 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
72 # public_transport 1523 13 5 0.009 0.003 66 1 2 0.015 0.030
73 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 9 3 0 0.333 0.000 4 1 0 0.250 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 amenity = bus_station 13 0 0 0.000 0.000 1 0 0 0.000 0.000
81 amenity = ferry_terminal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 public_transport = * 391 0 0 0.000 0.000 46 0 0 0.000 0.000
83 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
84 route_master = * 9 3 0 0.333 0.000 4 1 0 0.250 0.000
85 railway = * 1002 4 4 0.004 0.004 13 1 1 0.077 0.077
86 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 office = construction_company 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 # infrastructure 16 0 0 0.000 0.000 4 0 0 0.000 0.000
94 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
102 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 cemetery = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = arts_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 faculty = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = veterinary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 amenity = fire_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 amenity = ranger_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 amenity = townhall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = post_box 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 amenity = prison 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 amenity = courthouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 amenity = customs 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 amenity = social_facility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 amenity = public_building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = public_bath 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = vehicle_inspection 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 office = newspaper 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = research 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = forestry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 office = energy_supplier 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
172 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
173 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 amenity = bureau_de_change 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 amenity = fountain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # amenity 6 0 0 0.000 0.000 3 0 0 0.000 0.000
194 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
206 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
207 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
208 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
209 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
210 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
211 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
212 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
213 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
214 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
215 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
216 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
217 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
218 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
219 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
220 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
221 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
222 amenity = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
223 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
224 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
225 club = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
226 # building 2 1 1 0.500 0.500 2 1 1 0.500 0.500
227 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
228 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
229 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
230 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
231 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
232 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
233 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
234 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
235 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
236 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
237 building:part = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
238 entrance = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
239 # other 1 0 0 0.000 0.000 1 0 0 0.000 0.000
240 # TOTAL 1572 13 5 0.008 0.003 84 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 ::label = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 # place 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
9 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 place = isolated_dwelling 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
17 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
19 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
23 # suburb 0 1 1 11 6 1 8 0 188 0.000 0.005 0.005 0.051 0.028 0.005 0.037 0.000 0.870
24 landuse = cemetery 0 1 0 6 4 0 5 0 30 0.000 0.022 0.000 0.130 0.087 0.000 0.109 0.000 0.652
25 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = construction 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
27 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
29 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = park 0 0 0 1 2 0 2 0 63 0.000 0.000 0.000 0.015 0.029 0.000 0.029 0.000 0.926
32 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 amenity = marketplace 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 landuse = * 0 0 1 3 0 1 0 0 38 0.000 0.000 0.023 0.070 0.000 0.023 0.000 0.000 0.884
37 # natural 0 0 0 2 3 1 0 1 182 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
38 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 leisure = nature_reserve 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
43 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
44 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
45 # water 0 0 0 6 0 0 0 0 175 0.000 0.000 0.000 0.033 0.000 0.000 0.000 0.000 0.967
46 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = water 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 natural = spring 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
56 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 water = * 0 0 0 0 0 0 0 0 92 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 # highway 0 0 0 65 0 0 1 1 6081 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
59 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
61 highway = primary 0 0 0 20 0 0 0 0 201 0.000 0.000 0.000 0.090 0.000 0.000 0.000 0.000 0.910
62 highway = secondary 0 0 0 0 0 0 1 0 311 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
63 highway = tertiary 0 0 0 5 0 0 0 0 4042 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
64 highway = unclassified 0 0 0 1 0 0 0 0 145 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
65 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 highway = service 0 0 0 6 0 0 0 0 111 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.000 0.949
67 highway = track 0 0 0 11 0 0 0 1 240 0.000 0.000 0.000 0.044 0.000 0.000 0.000 0.004 0.952
68 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 highway = * 0 0 0 4 0 0 0 0 275 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
71 bridge = * 0 0 0 3 0 0 0 0 500 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
72 # public_transport 0 0 0 13 2 0 0 0 230 0.000 0.000 0.000 0.053 0.008 0.000 0.000 0.000 0.939
73 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
74 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
79 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 amenity = bus_station 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 amenity = ferry_terminal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 public_transport = * 0 0 0 0 1 0 0 0 116 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
83 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
84 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 railway = * 0 0 0 8 0 0 0 0 56 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
86 aeroway = * 0 0 0 3 0 0 0 0 12 0.000 0.000 0.000 0.200 0.000 0.000 0.000 0.000 0.800
87 # industrial 0 0 0 3 1 0 0 0 220 0.000 0.000 0.000 0.013 0.004 0.000 0.000 0.000 0.982
88 landuse = industrial 0 0 0 3 0 0 0 0 59 0.000 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.952
89 building = industrial 0 0 0 0 1 0 0 0 73 0.000 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.986
90 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 office = construction_company 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 industrial = * 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 # infrastructure 6 0 0 13 39 1 2 3 646 0.008 0.000 0.000 0.018 0.055 0.001 0.003 0.004 0.910
94 amenity = fuel 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
97 power = * 0 0 0 0 0 0 0 0 186 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 substation = * 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 man_made = * 0 0 0 4 38 0 1 3 270 0.000 0.000 0.000 0.013 0.120 0.000 0.003 0.009 0.854
101 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
102 # religion 0 3 0 9 251 0 5 6 94 0.000 0.008 0.000 0.024 0.682 0.000 0.014 0.016 0.255
103 amenity = place_of_worship 0 2 0 0 238 0 1 6 61 0.000 0.006 0.000 0.000 0.773 0.000 0.003 0.019 0.198
104 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 amenity = grave_yard 0 0 0 1 0 0 0 0 2 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.000 0.667
106 building = church 0 1 0 0 147 0 0 5 36 0.000 0.005 0.000 0.000 0.778 0.000 0.000 0.026 0.190
107 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
108 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
109 religion = * 0 3 0 7 248 0 5 6 84 0.000 0.008 0.000 0.020 0.703 0.000 0.014 0.017 0.238
110 cemetery = * 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
111 # education 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 amenity = school 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 amenity = kindergarten 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = arts_centre 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = music_school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 faculty = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # healthcare 0 0 0 0 0 0 2 0 1523 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
127 amenity = hospital 0 0 0 0 0 0 1 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.111 0.000 0.889
128 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
129 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = veterinary 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
134 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 healthcare = * 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 # government 0 0 0 1 7 0 0 0 201 0.000 0.000 0.000 0.005 0.033 0.000 0.000 0.000 0.962
138 amenity = fire_station 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 amenity = ranger_station 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 amenity = townhall 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
141 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
142 amenity = post_box 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
143 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 amenity = prison 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 amenity = courthouse 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 amenity = customs 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = mortuary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
149 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = cinema 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 amenity = social_facility 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 amenity = public_building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = public_bath 0 0 0 0 1 0 0 0 3 0.000 0.000 0.000 0.000 0.250 0.000 0.000 0.000 0.750
155 amenity = vehicle_inspection 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 office = newspaper 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = research 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = forestry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 office = energy_supplier 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 office = utility 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 office = foundation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 office = notary 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 landuse = military 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 military = * 0 0 0 0 3 0 0 0 43 0.000 0.000 0.000 0.000 0.065 0.000 0.000 0.000 0.935
169 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 # bank 0 0 0 1 1 0 0 0 100 0.000 0.000 0.000 0.010 0.010 0.000 0.000 0.000 0.980
172 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
173 amenity = bank 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
174 amenity = bureau_de_change 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 # tourism 0 0 3 19 343 2 10 11 792 0.000 0.000 0.003 0.016 0.291 0.002 0.008 0.009 0.671
176 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
177 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
178 amenity = fountain 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
179 tourism = * 0 0 0 6 283 0 4 8 465 0.000 0.000 0.000 0.008 0.369 0.000 0.005 0.010 0.607
180 historic = * 0 0 2 16 159 2 6 7 372 0.000 0.000 0.004 0.028 0.282 0.004 0.011 0.012 0.660
181 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
182 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
183 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
185 artwork_type = * 0 0 0 0 1 0 0 0 34 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
186 # sport 0 1 0 1 2 1 0 0 181 0.000 0.005 0.000 0.005 0.011 0.005 0.000 0.000 0.973
187 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 leisure = * 0 1 0 1 2 1 0 0 174 0.000 0.006 0.000 0.006 0.011 0.006 0.000 0.000 0.972
189 sport = * 0 1 0 1 2 1 0 0 75 0.000 0.013 0.000 0.013 0.025 0.013 0.000 0.000 0.938
190 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 # office 0 0 0 0 1 0 0 0 274 0.000 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.996
192 office = * 0 0 0 0 1 0 0 0 274 0.000 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.996
193 # amenity 11 0 1 569 7 7 4 1 2300 0.004 0.000 0.000 0.196 0.002 0.002 0.001 0.000 0.793
194 amenity = cafe 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 amenity = fast_food 0 0 0 0 0 0 0 0 43 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 amenity = bar 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 shop = convenience 0 0 0 0 0 0 0 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 shop = clothes 0 0 0 0 0 0 0 0 157 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 shop = car_repair 0 0 0 557 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
201 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
202 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 shop = supermarket 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 shop = car_parts 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
206 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
207 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
208 shop = doityourself 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
209 shop = pet 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
210 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
211 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
212 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
213 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
214 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
215 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
216 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
217 shop = jewelry 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
218 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
219 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
220 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
221 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
222 amenity = * 11 0 1 7 1 1 1 1 340 0.030 0.000 0.003 0.019 0.003 0.003 0.003 0.003 0.937
223 shop = * 0 0 0 4 1 0 2 0 757 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
224 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
225 club = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
226 # building 0 1 1 35 91 0 3 1 1417 0.000 0.001 0.001 0.023 0.059 0.000 0.002 0.001 0.915
227 building = yes 0 1 0 9 82 0 2 0 974 0.000 0.001 0.000 0.008 0.077 0.000 0.002 0.000 0.912
228 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
229 building = commercial 0 0 0 0 0 0 0 0 40 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
230 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
231 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
232 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
233 building = residential 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
234 building = construction 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
235 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
236 building = * 0 0 1 26 6 0 1 1 136 0.000 0.000 0.006 0.152 0.035 0.000 0.006 0.006 0.795
237 building:part = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
238 entrance = * 0 0 0 0 0 0 0 0 36 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
239 # other 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
240 # TOTAL 11 4 4 695 463 11 23 15 13882 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.919

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 2 0 0 0.000 0.000 2 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 ::label = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
7 # place 29 0 0 0.000 0.000 18 0 0 0.000 0.000
8 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
9 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
11 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
12 place = isolated_dwelling 2 0 0 0.000 0.000 2 0 0 0.000 0.000
13 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
14 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
15 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
16 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
17 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
18 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
19 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
20 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
22 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
23 # suburb 216 22 19 0.102 0.088 208 20 17 0.096 0.082
24 landuse = cemetery 46 12 11 0.261 0.239 41 10 9 0.244 0.220
25 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
26 landuse = construction 9 1 1 0.111 0.111 9 1 1 0.111 0.111
27 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
29 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
30 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
31 leisure = park 68 3 3 0.044 0.044 68 3 3 0.044 0.044
32 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
33 amenity = marketplace 4 0 0 0.000 0.000 4 0 0 0.000 0.000
34 place = * 11 0 0 0.000 0.000 11 0 0 0.000 0.000
35 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
36 landuse = * 43 5 4 0.116 0.093 42 5 4 0.119 0.095
37 # natural 189 3 7 0.016 0.037 141 3 6 0.021 0.043
38 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
41 leisure = nature_reserve 5 0 0 0.000 0.000 5 0 0 0.000 0.000
42 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
43 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
44 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
45 # water 181 6 6 0.033 0.033 128 3 3 0.023 0.023
46 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
49 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
50 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
52 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = water 99 0 0 0.000 0.000 66 0 0 0.000 0.000
54 natural = spring 15 0 0 0.000 0.000 15 0 0 0.000 0.000
55 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
56 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
57 water = * 92 0 0 0.000 0.000 62 0 0 0.000 0.000
58 # highway 6148 66 66 0.011 0.011 1636 17 18 0.010 0.011
59 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
61 highway = primary 221 20 20 0.090 0.090 32 1 1 0.031 0.031
62 highway = secondary 312 1 0 0.003 0.000 46 1 0 0.022 0.000
63 highway = tertiary 4047 5 5 0.001 0.001 1130 2 2 0.002 0.002
64 highway = unclassified 146 1 1 0.007 0.007 102 1 1 0.010 0.010
65 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
66 highway = service 117 6 6 0.051 0.051 71 3 3 0.042 0.042
67 highway = track 252 11 12 0.044 0.048 160 3 5 0.019 0.031
68 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 highway = * 279 4 4 0.014 0.014 165 4 4 0.024 0.024
71 bridge = * 503 3 3 0.006 0.006 339 3 3 0.009 0.009
72 # public_transport 245 13 15 0.053 0.061 191 6 8 0.031 0.042
73 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
74 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
79 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
80 amenity = bus_station 4 0 0 0.000 0.000 4 0 0 0.000 0.000
81 amenity = ferry_terminal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
82 public_transport = * 117 0 1 0.000 0.009 109 0 1 0.000 0.009
83 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
84 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 railway = * 64 8 8 0.125 0.125 27 2 2 0.074 0.074
86 aeroway = * 15 3 3 0.200 0.200 13 2 2 0.154 0.154
87 # industrial 224 3 4 0.013 0.018 129 3 4 0.023 0.031
88 landuse = industrial 62 3 3 0.048 0.048 58 3 3 0.052 0.052
89 building = industrial 74 0 1 0.000 0.014 53 0 1 0.000 0.019
90 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
91 office = construction_company 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 industrial = * 82 0 0 0.000 0.000 17 0 0 0.000 0.000
93 # infrastructure 710 22 62 0.031 0.087 441 11 27 0.025 0.061
94 amenity = fuel 23 0 0 0.000 0.000 21 0 0 0.000 0.000
95 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
96 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
97 power = * 186 0 0 0.000 0.000 99 0 0 0.000 0.000
98 substation = * 27 0 0 0.000 0.000 26 0 0 0.000 0.000
99 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
100 man_made = * 316 5 45 0.016 0.142 184 4 19 0.022 0.103
101 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
102 # religion 368 17 269 0.046 0.731 332 13 237 0.039 0.714
103 amenity = place_of_worship 308 3 246 0.010 0.799 286 3 224 0.010 0.783
104 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 amenity = grave_yard 3 1 1 0.333 0.333 3 1 1 0.333 0.333
106 building = church 189 1 153 0.005 0.810 184 1 147 0.005 0.799
107 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
108 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
109 religion = * 353 15 264 0.042 0.748 318 12 233 0.038 0.733
110 cemetery = * 5 1 0 0.200 0.000 5 1 0 0.200 0.000
111 # education 100 0 0 0.000 0.000 88 0 0 0.000 0.000
112 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
113 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
114 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
115 amenity = school 10 0 0 0.000 0.000 10 0 0 0.000 0.000
116 amenity = kindergarten 12 0 0 0.000 0.000 12 0 0 0.000 0.000
117 amenity = arts_centre 8 0 0 0.000 0.000 8 0 0 0.000 0.000
118 amenity = music_school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
120 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
121 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
122 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
123 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
124 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
125 faculty = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
126 # healthcare 1525 2 0 0.001 0.000 493 2 0 0.004 0.000
127 amenity = hospital 9 1 0 0.111 0.000 9 1 0 0.111 0.000
128 amenity = pharmacy 157 1 0 0.006 0.000 60 1 0 0.017 0.000
129 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
130 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
131 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
132 amenity = veterinary 7 0 0 0.000 0.000 7 0 0 0.000 0.000
133 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
134 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
136 healthcare = * 104 0 0 0.000 0.000 83 0 0 0.000 0.000
137 # government 209 1 8 0.005 0.038 189 1 7 0.005 0.037
138 amenity = fire_station 3 0 0 0.000 0.000 3 0 0 0.000 0.000
139 amenity = ranger_station 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 amenity = townhall 7 0 1 0.000 0.143 7 0 1 0.000 0.143
141 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
142 amenity = post_box 4 0 1 0.000 0.250 4 0 1 0.000 0.250
143 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
144 amenity = prison 4 0 0 0.000 0.000 3 0 0 0.000 0.000
145 amenity = courthouse 2 0 0 0.000 0.000 2 0 0 0.000 0.000
146 amenity = customs 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 amenity = mortuary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
149 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
150 amenity = cinema 2 0 0 0.000 0.000 2 0 0 0.000 0.000
151 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
152 amenity = social_facility 3 0 0 0.000 0.000 3 0 0 0.000 0.000
153 amenity = public_building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
154 amenity = public_bath 4 0 1 0.000 0.250 4 0 1 0.000 0.250
155 amenity = vehicle_inspection 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
157 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
158 office = newspaper 3 0 0 0.000 0.000 3 0 0 0.000 0.000
159 office = research 4 0 0 0.000 0.000 4 0 0 0.000 0.000
160 office = forestry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 office = energy_supplier 3 0 0 0.000 0.000 3 0 0 0.000 0.000
162 office = utility 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 office = foundation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 office = notary 3 0 0 0.000 0.000 3 0 0 0.000 0.000
165 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
166 landuse = military 32 0 0 0.000 0.000 31 0 0 0.000 0.000
167 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
168 military = * 46 0 3 0.000 0.065 34 0 2 0.000 0.059
169 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
171 # bank 102 1 2 0.010 0.020 93 1 2 0.011 0.022
172 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
173 amenity = bank 80 0 1 0.000 0.013 71 0 1 0.000 0.014
174 amenity = bureau_de_change 9 0 0 0.000 0.000 9 0 0 0.000 0.000
175 # tourism 1180 34 375 0.029 0.318 994 32 295 0.032 0.297
176 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
177 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
178 amenity = fountain 5 1 0 0.200 0.000 5 1 0 0.200 0.000
179 tourism = * 766 10 297 0.013 0.388 625 10 243 0.016 0.389
180 historic = * 564 26 184 0.046 0.326 492 24 143 0.049 0.291
181 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
182 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
183 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
184 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
185 artwork_type = * 35 0 1 0.000 0.029 34 0 1 0.000 0.029
186 # sport 186 3 5 0.016 0.027 169 2 4 0.012 0.024
187 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
188 leisure = * 179 3 5 0.017 0.028 162 2 4 0.012 0.025
189 sport = * 80 3 5 0.037 0.062 71 2 4 0.028 0.056
190 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
191 # office 275 0 1 0.000 0.004 241 0 1 0.000 0.004
192 office = * 275 0 1 0.000 0.004 241 0 1 0.000 0.004
193 # amenity 2900 592 595 0.204 0.205 1597 18 30 0.011 0.019
194 amenity = cafe 68 0 0 0.000 0.000 62 0 0 0.000 0.000
195 amenity = fast_food 43 0 0 0.000 0.000 36 0 0 0.000 0.000
196 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
197 amenity = bar 19 0 0 0.000 0.000 18 0 0 0.000 0.000
198 shop = convenience 166 0 0 0.000 0.000 120 0 0 0.000 0.000
199 shop = clothes 157 0 0 0.000 0.000 64 0 0 0.000 0.000
200 shop = car_repair 656 564 565 0.860 0.861 106 7 16 0.066 0.151
201 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
202 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
203 shop = supermarket 67 0 0 0.000 0.000 36 0 0 0.000 0.000
204 shop = car_parts 134 0 0 0.000 0.000 49 0 0 0.000 0.000
205 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
206 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
207 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
208 shop = doityourself 53 0 0 0.000 0.000 50 0 0 0.000 0.000
209 shop = pet 22 0 0 0.000 0.000 20 0 0 0.000 0.000
210 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
211 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
212 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
213 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
214 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
215 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
216 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
217 shop = jewelry 71 0 0 0.000 0.000 6 0 0 0.000 0.000
218 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
219 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
220 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
221 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
222 amenity = * 363 21 21 0.058 0.058 262 8 9 0.031 0.034
223 shop = * 764 6 5 0.008 0.007 528 3 2 0.006 0.004
224 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
225 club = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
226 # building 1549 40 128 0.026 0.083 1033 14 84 0.014 0.081
227 building = yes 1068 12 92 0.011 0.086 662 8 73 0.012 0.110
228 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
229 building = commercial 40 0 0 0.000 0.000 39 0 0 0.000 0.000
230 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
231 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
232 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
233 building = residential 8 0 0 0.000 0.000 8 0 0 0.000 0.000
234 building = construction 9 0 0 0.000 0.000 9 0 0 0.000 0.000
235 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
236 building = * 171 28 33 0.164 0.193 122 6 10 0.049 0.082
237 building:part = * 15 0 0 0.000 0.000 15 0 0 0.000 0.000
238 entrance = * 36 0 0 0.000 0.000 27 0 0 0.000 0.000
239 # other 98 0 0 0.000 0.000 94 0 0 0.000 0.000
240 # TOTAL 15108 748 1199 0.050 0.079 7135 95 442 0.013 0.062